Player Matchup

Fernando
Fernando
GVA gaming
Fernando
Level 65
Champion Stats
1W - 1L
1,683 SR
Queue Stats
65W - 35L
1,689 Elo+
Party 1
Tyra
Tyra
Godzilla 8467
Tyra
Level 40
Champion Stats
2W - 1L
1,638 SR
Queue Stats
50W - 35L
1,617 Elo+
Party 1
Ying
Ying
Gordoflas
Ying
Level 999
Champion Stats
20W - 24L
1,566 SR
Queue Stats
701W - 749L
1,555 Elo+
Solo
Strix
Strix
Irncldgamin
Strix
Level 155
Champion Stats
1W - 2L
1,399 SR
Queue Stats
240W - 177L
1,647 Elo+
Party 1
Buck
Buck
dmar1232635
Buck
Level 37
Champion Stats
5W - 5L
1,349 SR
Queue Stats
85W - 58L
1,633 Elo+
Party 1
Team Averages
Level 259
1,527 SR
1,628 Elo+

VS

Team Averages
Level 352
1,627 SR
1,583 Elo+
Tyra
Tyra
DiomedesElCaciq
Tyra
Level 127
Champion Stats
26W - 30L
1,759 SR
Queue Stats
374W - 401L
1,600 Elo+
Solo
Io
Io
RAXIUM
Io
Level 927
Champion Stats
18W - 13L
1,634 SR
Queue Stats
165W - 154L
1,599 Elo+
Solo
Inara
Inara
REDxDAGGER
Inara
Level 333
Champion Stats
9W - 6L
1,654 SR
Queue Stats
197W - 174L
1,599 Elo+
Solo
Kasumi
Kasumi
Septic009
Kasumi
Level 312
Champion Stats
11W - 16L
1,489 SR
Queue Stats
144W - 115L
1,553 Elo+
Solo
Maeve
Maeve
googiis
Maeve
Level 59
Champion Stats
201W - 168L
1,600 SR
Queue Stats
339W - 352L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GVA gaming
Fernando
48
3 / 9 / 1
1,734
217
17,390
64,082
66,521
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

38
4 / 7 / 0
1,523
190
49,601
37,763
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ying
59
1 / 3 / 12
1,840
230
19,084
13,082
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
8 / 3 / 7
1,888
236
41,425
25,911
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

20
4 / 7 / 9
1,748
219
37,603
41,181
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
5 / 4 / 11
2,335
292
43,457
27,869
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
59
5 / 2 / 11
2,642
330
23,134
19,099
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Inara
39
5 / 2 / 9
2,673
334
31,443
64,261
7,710
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kasumi
Septic009
Kasumi
53
8 / 5 / 4
2,194
274
43,879
30,478
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Maeve
googiis
Maeve
30
4 / 7 / 6
1,990
249
40,106
23,396
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
6m 54s
49
Kill Participation
68
20
Kills
27
29
Deaths
20
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Fernando
GVA gaming
Fernando
3
9
1
0.39
L
4
7
0
0.57
L
Ying
1
3
12
2.33
L
8
3
7
3.83
W
Io
5
2
11
5.25
W
Inara
5
2
9
4.75
W
Kasumi
Septic009
Kasumi
8
5
4
2
L
4
7
9
1.21
W
Maeve
googiis
Maeve
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,103
Damage
182,019
182,019
Taken
165,103
66,521
Shielding
7,710
87,395
Healing
106,617
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,457
36,479
0
1,607
27,869
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
GVA gaming
Fernando
17,390
12,316
0
4,463
64,082
66,521
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
49,601
33,621
0
180
37,763
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
19,084
19,084
66,211
5,602
13,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,425
39,782
0
4,527
25,911
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Io
23,134
19,570
68,926
13,489
19,099
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
31,443
25,640
0
11,481
64,261
7,710
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
Septic009
Kasumi
43,879
32,072
0
4,102
30,478
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
37,603
28,370
0
6,412
41,181
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
googiis
Maeve
40,106
34,851
0
7,012
23,396
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role