Player Matchup

Ash
Ash
JavikNyx
Ash
Level 122
Champion Stats
14W - 16L
1,496 SR
Queue Stats
73W - 109L
1,491 Elo+
Solo
Dredge
Dredge
LopezXGaming
Dredge
Level 106
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zhin
Zhin
XxdannakillxX
Zhin
Level 303
Champion Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,578 Elo+
Solo
Rei
Rei
brayanpazpadi450
Rei
Level 869
Champion Stats
70W - 51L
1,639 SR
Queue Stats
519W - 517L
1,486 Elo+
Solo
Grohk
Grohk
miggydiggy
Grohk
Level 323
Champion Stats
4W - 3L
1,895 SR
Queue Stats
51W - 58L
1,607 Elo+
Solo
Team Averages
Level 345
1,606 SR
1,532 Elo+

VS

Team Averages
Level 232
1,618 SR
1,542 Elo+
Rei
Rei
GrimReaperness
Rei
Level 112
Champion Stats
138W - 93L
1,601 SR
Queue Stats
454W - 446L
1,555 Elo+
Solo
Tyra
Tyra
KHEEZUS
Tyra
Level 87
Champion Stats
246W - 195L
1,651 SR
Queue Stats
347W - 312L
1,674 Elo+
Solo
Vatu
Vatu
The-Ainz-sama
Vatu
Level 484
Champion Stats
2W - 5L
1,562 SR
Queue Stats
98W - 111L
1,466 Elo+
Solo
Viktor
Viktor
UzumakiNaruto7m
Viktor
Level 342
Champion Stats
4W - 4L
1,526 SR
Queue Stats
45W - 54L
1,452 Elo+
Solo
Raum
Raum
zchaeppy
Raum
Level 135
Champion Stats
21W - 17L
1,751 SR
Queue Stats
214W - 198L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
1 / 10 / 5
4,133
276
38,052
122,709
83,396
Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
53
9 / 8 / 6
3,963
264
70,712
61,745
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
15 / 6 / 10
4,305
287
78,222
53,752
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

58
7 / 7 / 19
4,456
297
68,704
63,838
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grohk
56
7 / 9 / 21
4,704
314
132,060
80,534
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
4 / 5 / 21
3,036
202
47,784
49,203
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Tyra
KHEEZUS
Tyra
29
11 / 8 / 21
3,292
219
108,767
51,431
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
5 / 11 / 9
1,924
128
39,979
49,235
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -24s.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

54
15 / 9 / 12
3,149
210
101,757
52,312
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Raum
49
5 / 7 / 16
3,095
206
84,291
185,569
13,445
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 3s
Objective Time
3m 20s
100
Kill Participation
119
39
Kills
40
40
Deaths
40
61
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
5
21
2.9
W
1
10
5
0.35
L
Tyra
KHEEZUS
Tyra
11
8
21
2.69
W
Dredge
9
8
6
1.5
L
5
11
9
0.86
L
15
9
12
2.33
W
15
6
10
3.33
W
7
7
19
2.36
W
Grohk
7
9
21
1.94
L
Raum
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,750
Damage
382,578
382,578
Taken
387,750
83,396
Shielding
13,445
249,959
Healing
207,314
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,784
33,328
102,438
38,203
49,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,052
35,252
0
6,552
122,709
83,396
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
KHEEZUS
Tyra
108,767
58,474
0
4,278
51,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
70,712
62,259
0
14,170
61,745
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,979
26,152
0
16,684
49,235
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
101,757
46,933
0
6,749
52,312
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
78,222
64,316
0
15,383
53,752
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
68,704
48,878
86,235
34,667
63,838
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grohk
132,060
63,564
52,217
40,735
80,534
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Raum
84,291
59,385
0
38,962
185,569
13,445
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role