Player Matchup

Ash
Ash
Qualifying
DemonHand19
Ash
Qualifying
Level 47
Champion Stats
1W - 1L
1,331 SR
Queue Stats
4W - 6L
1,424 Elo+
Party 2
Barik
Barik
Gold V
Hakkali
Barik
Gold V
Level 874
Champion Stats
124W - 115L
1,591 SR
Queue Stats
847W - 847L
1,502 Elo+
Solo
Evie
Evie
Silver IV
Motavo
Evie
Silver IV
Level 177
Champion Stats
1W - 0L
1,542 SR
Queue Stats
9W - 13L
1,439 Elo+
Party 2
Saati
Saati
Platinum III
Paltasaa
Saati
Platinum III
Level 715
Champion Stats
38W - 32L
1,694 SR
Queue Stats
370W - 320L
1,567 Elo+
Solo
Io
Io
Platinum III
zRajesh
Io
Platinum III
Level 285
Champion Stats
3W - 5L
1,430 SR
Queue Stats
362W - 366L
1,546 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 420
1,518 SR
1,496 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 234
1,601 SR
1,527 Elo+
Azaan
Azaan
Silver I
DsML
Azaan
Silver I
Level 139
Champion Stats
4W - 3L
1,290 SR
Queue Stats
68W - 55L
1,497 Elo+
Solo
Corvus
Corvus
Qualifying
Lucas_AO90
Corvus
Qualifying
Level 73
Champion Stats
1W - 2L
1,718 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Terminus
Terminus
Gold IV
PepeGames1055
Terminus
Gold IV
Level 110
Champion Stats
1W - 2L
1,548 SR
Queue Stats
58W - 61L
1,510 Elo+
Party 1
Tyra
Tyra
Gold I
RcT-_-ShadyChazy
Tyra
Gold I
Level 769
Champion Stats
26W - 37L
1,570 SR
Queue Stats
752W - 741L
1,581 Elo+
Solo
Koga
Koga
Gold III
genosvaudo
Koga
Gold III
Level 77
Champion Stats
8W - 1L
1,880 SR
Queue Stats
68W - 62L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
7 / 9 / 13
3,155
210
50,139
94,815
18,278
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Barik
Hakkali
Barik
57
7 / 7 / 17
3,934
262
99,717
85,940
98,163
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
Motavo
Evie
46
7 / 10 / 11
2,850
190
53,370
48,139
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Saati
Paltasaa
Saati
59
24 / 5 / 10
4,088
273
106,571
46,237
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
4 / 7 / 25
3,718
248
50,030
37,248
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bans
Bomb KingCaspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
StrixDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
DsML
Azaan
48
4 / 9 / 9
3,080
205
74,076
100,350
26,557
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Corvus
Lucas_AO90
Corvus
31
3 / 9 / 14
3,499
233
21,390
34,286
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
PepeGames1055
Terminus
49
5 / 7 / 5
3,279
219
47,881
109,407
0
Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
11 / 10 / 11
3,623
242
91,039
57,433
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

48
15 / 12 / 4
3,301
220
77,993
58,351
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
8m 18s
125
Kill Participation
81
49
Kills
38
38
Deaths
47
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
9
13
1.5
L
Azaan
DsML
Azaan
4
9
9
0.94
W
Barik
Hakkali
Barik
7
7
17
2.21
L
Corvus
Lucas_AO90
Corvus
3
9
14
1.11
W
Evie
Motavo
Evie
7
10
11
1.25
W
Saati
Paltasaa
Saati
24
5
10
5.8
L
Terminus
PepeGames1055
Terminus
5
7
5
1.07
L
11
10
11
1.65
L
15
12
4
1.42
W
4
7
25
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,827
Damage
312,379
312,379
Taken
359,827
116,441
Shielding
26,557
185,428
Healing
195,738
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,139
49,005
0
4,307
94,815
18,278
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
DsML
Azaan
74,076
62,145
0
3,414
100,350
26,557
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
Hakkali
Barik
99,717
99,717
0
9,665
85,940
98,163
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Lucas_AO90
Corvus
21,390
16,092
136,981
9,534
34,286
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
Motavo
Evie
53,370
52,724
0
17,413
48,139
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Paltasaa
Saati
106,571
79,108
0
10,341
46,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
PepeGames1055
Terminus
47,881
28,852
0
23,457
109,407
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
91,039
59,977
0
6,211
57,433
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
77,993
66,652
0
16,141
58,351
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,030
45,001
121,848
21,854
37,248
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role