Player Matchup

Buck
Buck
FAKAWOT
Buck
Level 487
Champion Stats
23W - 37L
1,564 SR
Queue Stats
982W - 1,000L
1,589 Elo+
Party 2
Pip
Pip
PistolPete57
Pip
Level 190
Champion Stats
14W - 10L
1,629 SR
Queue Stats
172W - 156L
1,678 Elo+
Party 2
Azaan
Azaan
Shimmytoes
Azaan
Level 440
Champion Stats
20W - 22L
1,576 SR
Queue Stats
430W - 404L
1,524 Elo+
Solo
Ying
Ying
TheHumanGuy
Ying
Level 274
Champion Stats
13W - 5L
1,793 SR
Queue Stats
169W - 160L
1,625 Elo+
Solo
Vivian
Vivian
UnderJ
Vivian
Level 79
Champion Stats
136W - 137L
1,570 SR
Queue Stats
146W - 155L
1,585 Elo+
Solo
Team Averages
Level 294
1,626 SR
1,600 Elo+

VS

Team Averages
Level 439
1,702 SR
1,611 Elo+
Lian
Lian
FalseParadox
Lian
Level 702
Champion Stats
5W - 3L
1,638 SR
Queue Stats
225W - 220L
1,584 Elo+
Party 1
Yagorath
Yagorath
Sk00ps
Yagorath
Level 574
Champion Stats
11W - 10L
1,655 SR
Queue Stats
143W - 141L
1,596 Elo+
Party 1
Fernando
Fernando
VogShoth
Fernando
Level 554
Champion Stats
9W - 3L
1,630 SR
Queue Stats
270W - 276L
1,544 Elo+
Party 1
Koga
Koga
cH1MMY56
Koga
Level 201
Champion Stats
7W - 0L
1,923 SR
Queue Stats
14W - 9L
1,646 Elo+
Party 1
Grover
Grover
neczy
Grover
Level 162
Champion Stats
27W - 22L
1,664 SR
Queue Stats
190W - 160L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
FAKAWOT
Buck
59
7 / 7 / 3
1,795
180
48,116
37,248
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
3 / 8 / 6
1,800
180
62,607
41,121
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Azaan
59
1 / 7 / 2
1,769
177
34,518
80,457
23,081
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
3 / 7 / 6
1,834
183
29,854
37,737
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vivian
UnderJ
Vivian
21
2 / 11 / 4
1,475
148
33,778
19,379
5,642
Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 8
2,993
299
68,229
27,011
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Yagorath
Sk00ps
Yagorath
59
7 / 2 / 17
2,835
284
38,805
65,318
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Fernando
VogShoth
Fernando
58
4 / 2 / 13
3,159
316
41,207
72,858
63,312
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
53
8 / 5 / 9
2,938
294
36,181
24,869
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Grover
neczy
Grover
56
5 / 3 / 16
3,483
348
31,520
18,817
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
8m 33s
37
Kill Participation
98
16
Kills
35
40
Deaths
16
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Buck
FAKAWOT
Buck
7
7
3
1.21
W
11
4
8
3.75
L
3
8
6
0.75
L
Azaan
1
7
2
0.29
W
Yagorath
Sk00ps
Yagorath
7
2
17
7.75
L
3
7
6
0.86
L
Vivian
UnderJ
Vivian
2
11
4
0.36
W
Fernando
VogShoth
Fernando
4
2
13
5.25
W
Koga
8
5
9
2.5
W
Grover
neczy
Grover
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,873
Damage
215,942
215,942
Taken
208,873
28,723
Shielding
63,312
123,001
Healing
148,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
FAKAWOT
Buck
48,116
40,945
0
10,245
37,248
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
68,229
68,229
0
719
27,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
62,607
57,677
9,658
15,604
41,121
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Azaan
34,518
27,237
0
10,775
80,457
23,081
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Yagorath
Sk00ps
Yagorath
38,805
21,453
0
10,520
65,318
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,854
29,854
53,835
22,884
37,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vivian
UnderJ
Vivian
33,778
27,299
0
0
19,379
5,642
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
VogShoth
Fernando
41,207
31,703
0
6,355
72,858
63,312
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
36,181
33,149
0
301
24,869
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
neczy
Grover
31,520
24,192
118,615
12,135
18,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role