Player Matchup

Talus
Talus
Gold I
Dsk_Natural
Talus
Gold I
Level 814
Champion Stats
14W - 13L
1,592 SR
Queue Stats
146W - 142L
1,509 Elo+
Solo
Tyra
Tyra
Platinum V
OS lDxnGer X
Tyra
Platinum V
Level 327
Champion Stats
9W - 3L
1,755 SR
Queue Stats
46W - 35L
1,680 Elo+
Party 2
Jenos
Jenos
Gold I
Sir Roodgers
Jenos
Gold I
Level 999
Champion Stats
55W - 48L
1,605 SR
Queue Stats
397W - 372L
1,527 Elo+
Solo
Khan
Khan
Platinum IV
Wichi007WmW
Khan
Platinum IV
Level 76
Champion Stats
13W - 8L
1,599 SR
Queue Stats
157W - 124L
1,624 Elo+
Party 2
Azaan
Azaan
Gold IV
marxzxir
Azaan
Gold IV
Level 54
Champion Stats
7W - 11L
1,587 SR
Queue Stats
31W - 22L
1,833 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 454
1,628 SR
1,635 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 209
1,688 SR
1,545 Elo+
Inara
Inara
Qualifying
DunyaBananas
Inara
Qualifying
Level 178
Champion Stats
18W - 9L
1,721 SR
Queue Stats
57W - 47L
1,522 Elo+
Solo
Ruckus
Ruckus
Platinum IV
SHULIPHED
Ruckus
Platinum IV
Level 442
Champion Stats
6W - 3L
1,950 SR
Queue Stats
71W - 55L
1,547 Elo+
Party 1
Koga
Koga
Platinum I
Stanky Dork
Koga
Platinum I
Level 56
Champion Stats
4W - 7L
1,599 SR
Queue Stats
172W - 154L
1,636 Elo+
Party 3
Saati
Saati
Platinum II
Yamsiee
Saati
Platinum II
Level 170
Champion Stats
48W - 39L
1,582 SR
Queue Stats
447W - 421L
1,563 Elo+
Party 3
Corvus
Corvus
Silver I
taratorii
Corvus
Silver I
Level 198
Champion Stats
2W - 2L
1,588 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 9 / 9
2,976
186
75,475
61,079
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
7 / 12 / 15
2,952
185
80,680
53,725
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
5 / 11 / 27
3,434
215
17,700
33,290
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

42
18 / 6 / 10
3,610
226
72,990
111,002
48,080
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Azaan
marxzxir
Azaan
22
7 / 8 / 14
3,637
227
67,852
114,971
48,416
Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
CaspianSha Lin
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 8 / 12
4,120
258
59,909
78,669
85,649
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Ruckus
SHULIPHED
Ruckus
53
9 / 10 / 17
4,187
262
86,726
95,291
38,848
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

45
15 / 11 / 9
4,224
264
109,371
56,188
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Saati
Yamsiee
Saati
58
19 / 9 / 5
3,975
248
88,280
46,065
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Corvus
taratorii
Corvus
55
1 / 11 / 22
3,778
236
29,781
38,484
1,000
Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
9m 17s
124
Kill Participation
110
49
Kills
45
46
Deaths
49
75
Assists
65
Player
Kills
Deaths
Assists
KDA
L
12
9
9
1.83
W
1
8
12
0.88
L
7
12
15
1.21
W
Ruckus
SHULIPHED
Ruckus
9
10
17
1.75
L
5
11
27
1.68
W
15
11
9
1.77
L
18
6
10
3.83
W
Saati
Yamsiee
Saati
19
9
5
2.39
L
Azaan
marxzxir
Azaan
7
8
14
1.75
W
Corvus
taratorii
Corvus
1
11
22
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,697
Damage
374,067
374,067
Taken
314,697
96,496
Shielding
125,497
214,937
Healing
156,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
75,475
72,007
0
16,218
61,079
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
59,909
51,450
0
13,387
78,669
85,649
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
80,680
56,756
0
5,799
53,725
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
SHULIPHED
Ruckus
86,726
66,538
0
11,386
95,291
38,848
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
17,700
14,865
135,707
9,831
33,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
109,371
100,040
0
5,742
56,188
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
72,990
67,743
6,049
24,901
111,002
48,080
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
Yamsiee
Saati
88,280
74,119
0
9,619
46,065
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
marxzxir
Azaan
67,852
57,304
0
16,432
114,971
48,416
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
taratorii
Corvus
29,781
25,650
109,459
6,946
38,484
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role