Player Matchup

Grohk
Grohk
Cendyce
Grohk
Level 999
Champion Stats
5W - 4L
1,674 SR
Queue Stats
260W - 123L
1,784 Elo+
Party 1
Kasumi
Kasumi
MirageTempo
Kasumi
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,437 Elo+
Party 2
Caspian
Caspian
QuinAdren
Caspian
Level 999
Champion Stats
1W - 2L
1,683 SR
Queue Stats
37W - 17L
1,809 Elo+
Party 1
Skye
Skye
SlaveArrow
Skye
Level 999
Champion Stats
2W - 7L
1,476 SR
Queue Stats
58W - 90L
1,459 Elo+
Party 2
Lian
Lian
puertorican
Lian
Level 178
Champion Stats
0W - 1L
1,268 SR
Queue Stats
21W - 16L
1,661 Elo+
Solo
Team Averages
Level 835
1,520 SR
1,630 Elo+

VS

Team Averages
Level 534
1,740 SR
1,808 Elo+
Strix
Strix
Eviehealslayer
Strix
Level 194
Champion Stats
74W - 47L
1,719 SR
Queue Stats
812W - 333L
1,828 Elo+
Party 3
Atlas
Atlas
MrMrth
Atlas
Level 671
Champion Stats
24W - 4L
1,945 SR
Queue Stats
879W - 148L
2,017 Elo+
Party 3
Caspian
Caspian
ReynaPachaz
Caspian
Level 312
Champion Stats
41W - 42L
1,638 SR
Queue Stats
685W - 579L
1,652 Elo+
Solo
Grover
Grover
Zeplis
Grover
Level 611
Champion Stats
77W - 20L
1,806 SR
Queue Stats
974W - 307L
1,886 Elo+
Party 3
Viktor
Viktor
adamaces
Viktor
Level 880
Champion Stats
24W - 21L
1,594 SR
Queue Stats
824W - 591L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Cendyce
Grohk
59
1 / 2 / 8
2,658
443
10,855
16,796
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Kasumi
57
1 / 9 / 5
2,380
397
15,349
28,145
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Caspian
QuinAdren
Caspian
59
11 / 10 / 2
3,216
536
36,656
29,141
2,600
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
3 / 7 / 6
2,639
440
26,662
27,376
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

58
4 / 9 / 3
2,657
443
38,013
29,586
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 4 / 8
2,749
458
24,842
23,262
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 40%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Atlas
MrMrth
Atlas
59
7 / 2 / 15
3,592
599
28,527
35,347
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Caspian
ReynaPachaz
Caspian
57
8 / 6 / 3
1,203
201
17,321
20,115
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grover
Zeplis
Grover
59
6 / 3 / 22
3,284
547
20,544
28,853
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
adamaces
Viktor
57
8 / 5 / 11
2,824
471
39,810
19,958
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 30s
Objective Time
5m 33s
44
Kill Participation
96
20
Kills
37
37
Deaths
20
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Grohk
Cendyce
Grohk
1
2
8
2.5
W
8
4
8
3
L
Kasumi
1
9
5
0.39
W
Atlas
MrMrth
Atlas
7
2
15
7.25
L
Caspian
QuinAdren
Caspian
11
10
2
1.2
W
Caspian
ReynaPachaz
Caspian
8
6
3
1.58
L
3
7
6
0.86
W
Grover
Zeplis
Grover
6
3
22
5.67
W
Viktor
adamaces
Viktor
8
5
11
2.7
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,535
Damage
131,044
131,044
Taken
127,535
2,600
Shielding
0
55,978
Healing
66,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Cendyce
Grohk
10,855
7,495
28,907
12,403
16,796
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,842
24,842
0
768
23,262
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kasumi
15,349
12,769
0
4,619
28,145
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
MrMrth
Atlas
28,527
28,527
0
2,467
35,347
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
QuinAdren
Caspian
36,656
23,148
0
384
29,141
2,600
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
ReynaPachaz
Caspian
17,321
10,113
0
1,677
20,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,662
18,218
0
9,428
27,376
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Zeplis
Grover
20,544
14,507
38,233
21,733
28,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
adamaces
Viktor
39,810
27,280
0
2,037
19,958
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
38,013
33,405
0
237
29,586
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role