Player Matchup

Androxus
Androxus
HeaIerSkye
Androxus
Level 605
Champion Stats
15W - 4L
1,633 SR
Queue Stats
402W - 123L
1,884 Elo+
Party 1
Lex
Lex
MilanøCookie
Lex
Level 794
Champion Stats
42W - 3L
1,974 SR
Queue Stats
908W - 141L
2,116 Elo+
Party 1
Bomb King
Bomb King
MrMrth
Bomb King
Level 673
Champion Stats
24W - 5L
1,915 SR
Queue Stats
879W - 148L
2,068 Elo+
Party 1
Fernando
Fernando
TheRedWiiYoshi
Fernando
Level 999
Champion Stats
13W - 2L
1,812 SR
Queue Stats
86W - 18L
1,933 Elo+
Party 1
Pip
Pip
WorstHealerMain
Pip
Level 999
Champion Stats
122W - 17L
1,976 SR
Queue Stats
166W - 37L
1,937 Elo+
Party 1
Team Averages
Level 814
1,862 SR
1,988 Elo+

VS

Team Averages
Level 146
1,562 SR
1,599 Elo+
Lex
Lex
SOULOFDARKK2
Lex
Level 179
Champion Stats
5W - 2L
1,546 SR
Queue Stats
147W - 178L
1,593 Elo+
Solo
Tyra
Tyra
SilentEevee
Tyra
Level 336
Champion Stats
214W - 302L
1,540 SR
Queue Stats
621W - 796L
1,551 Elo+
Solo
Sha Lin
Sha Lin
Theholyduck444
Sha Lin
Level 126
Champion Stats
11W - 10L
1,656 SR
Queue Stats
66W - 50L
1,661 Elo+
Solo
Seris
Seris
freshkids69
Seris
Level 41
Champion Stats
6W - 4L
1,566 SR
Queue Stats
10W - 10L
1,563 Elo+
Solo
Khan
Khan
ГРОЗНЫЙ95АХМЕД
Khan
Level 48
Champion Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
HeaIerSkye
Androxus
59
6 / 3 / 10
2,685
537
40,542
19,401
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
12 / 4 / 8
3,163
633
51,037
31,098
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bomb King
MrMrth
Bomb King
59
9 / 4 / 7
3,005
601
42,918
16,906
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
59
5 / 1 / 5
3,077
615
20,012
24,730
28,317
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 0 / 14
3,104
621
11,431
7,813
9,452
Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 12 / 3
2,810
562
28,610
35,928
0
Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

29
1 / 6 / 5
2,372
474
21,680
31,621
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

48
3 / 6 / 2
2,424
485
30,034
29,760
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 180 Health every 1s during while using Rapid Shot.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

15
2 / 4 / 2
2,424
485
2,828
14,797
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

34
0 / 5 / 4
2,386
477
16,796
53,834
34,345
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 0s
Objective Time
40s
77
Kill Participation
27
33
Kills
11
12
Deaths
33
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Androxus
HeaIerSkye
Androxus
6
3
10
3.67
W
12
4
8
4
W
Bomb King
MrMrth
Bomb King
9
4
7
3.13
L
5
12
3
0.54
L
1
6
5
0.58
W
Fernando
5
1
5
7.5
L
3
6
2
0.67
W
1
0
14
8
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,940
Damage
99,948
99,948
Taken
165,940
37,769
Shielding
34,345
68,273
Healing
79,158
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
HeaIerSkye
Androxus
40,542
32,290
0
7,009
19,401
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,037
47,960
0
2,735
31,098
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Bomb King
MrMrth
Bomb King
42,918
35,880
0
3,927
16,906
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
28,610
27,486
0
2,742
35,928
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,680
11,100
0
1,780
31,621
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
20,012
15,817
0
1,669
24,730
28,317
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,034
30,034
0
1,912
29,760
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
11,431
10,208
45,357
7,576
7,813
9,452
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
2,828
2,381
56,194
4,481
14,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,796
14,596
1,670
10,379
53,834
34,345
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role