Player Matchup

Makoa
Makoa
Silver V
AConeOnItsOwn
Makoa
Silver V
Level 148
Champion Stats
19W - 21L
1,573 SR
Queue Stats
196W - 211L
1,364 Elo+
Solo
Azaan
Azaan
Platinum IV
Aure707
Azaan
Platinum IV
Level 629
Champion Stats
13W - 21L
1,674 SR
Queue Stats
1,258W - 1,179L
1,485 Elo+
Party 1
Bomb King
Bomb King
Platinum IV
Persekitara
Bomb King
Platinum IV
Level 999
Champion Stats
52W - 46L
1,577 SR
Queue Stats
610W - 564L
1,531 Elo+
Party 1
Lex
Lex
Gold V
Snakygirl
Lex
Gold V
Level 999
Champion Stats
9W - 4L
1,215 SR
Queue Stats
312W - 280L
1,485 Elo+
Party 1
Grover
Grover
Gold II
SteelGeneral
Grover
Gold II
Level 999
Champion Stats
66W - 47L
1,705 SR
Queue Stats
193W - 186L
1,556 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 755
1,549 SR
1,484 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 787
1,679 SR
1,483 Elo+
Fernando
Fernando
Gold IV
Darkk_Princess93
Fernando
Gold IV
Level 746
Champion Stats
49W - 39L
1,678 SR
Queue Stats
107W - 112L
1,510 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
Trap_Mansion
Mal'Damba
Gold II
Level 999
Champion Stats
21W - 14L
1,684 SR
Queue Stats
582W - 555L
1,470 Elo+
Solo
Koga
Koga
Gold IV
VIP_LORD-24
Koga
Gold IV
Level 829
Champion Stats
24W - 17L
1,744 SR
Queue Stats
488W - 502L
1,462 Elo+
Solo
Talus
Talus
Gold III
Xx DHARE Xx 33
Talus
Gold III
Level 360
Champion Stats
7W - 7L
1,753 SR
Queue Stats
241W - 219L
1,472 Elo+
Solo
Dredge
Dredge
Gold III
ZezãoPipas
Dredge
Gold III
Level 999
Champion Stats
48W - 54L
1,538 SR
Queue Stats
569W - 550L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 1 / 6
2,343
293
19,720
48,439
25,933
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Azaan
Aure707
Azaan
57
6 / 1 / 11
2,331
291
47,894
56,290
11,703
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bomb King
Persekitara
Bomb King
59
9 / 5 / 10
2,292
287
40,646
30,503
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
11 / 1 / 16
2,830
354
49,592
21,498
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
59
8 / 0 / 25
3,296
412
24,719
34,207
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 6 / 2
1,906
238
34,580
60,360
79,934
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Trap_Mansion
Mal'Damba
59
0 / 6 / 2
1,496
187
17,981
32,954
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Level 1

59
2 / 5 / 0
1,559
195
66,610
22,751
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
5 / 8 / 0
1,478
185
37,816
31,002
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Dredge
59
0 / 12 / 1
1,173
147
33,950
35,504
7,325
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
2m 26s
105
Kill Participation
13
37
Kills
8
8
Deaths
37
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Azaan
Aure707
Azaan
6
1
11
11.5
L
1
6
2
0.33
W
Bomb King
Persekitara
Bomb King
9
5
10
2.8
W
11
1
16
19
W
Grover
8
0
25
20.5
L
Mal'Damba
Trap_Mansion
Mal'Damba
0
6
2
0.17
L
2
5
0
0.4
L
5
8
0
0.63
L
Dredge
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,571
Damage
190,937
190,937
Taken
182,571
37,636
Shielding
87,259
163,626
Healing
80,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,720
18,620
0
2,294
48,439
25,933
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
Aure707
Azaan
47,894
35,529
0
11,509
56,290
11,703
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,580
23,976
0
4,149
60,360
79,934
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
Persekitara
Bomb King
40,646
36,340
0
1,917
30,503
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,592
44,667
0
230
21,498
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
24,719
19,533
113,669
34,007
34,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Mal'Damba
Trap_Mansion
Mal'Damba
17,981
8,721
43,687
17,174
32,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
66,610
54,707
0
5,866
22,751
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,816
36,701
0
8,896
31,002
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
33,950
27,007
0
796
35,504
7,325
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role