Player Matchup

Io
Io
Elainaava
Io
Level 20
Champion Stats
10W - 12L
1,625 SR
Queue Stats
56W - 48L
1,586 Elo+
Party 2
Tiberius
Tiberius
Ricotta77
Tiberius
Level 10
Champion Stats
1W - 2L
1,553 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 1
Pip
Pip
S-T-A-R-S-O-N2
Pip
Level 36
Champion Stats
2W - 2L
1,741 SR
Queue Stats
176W - 158L
1,542 Elo+
Party 2
Viktor
Viktor
jonardamper
Viktor
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Grover
Grover
げんげん12
Grover
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Team Averages
Level 17
1,584 SR
1,533 Elo+

VS

Team Averages
Level 12
1,545 SR
1,521 Elo+
Rei
Rei
Shreksbigtoe
Rei
Level 25
Champion Stats
20W - 9L
1,506 SR
Queue Stats
65W - 36L
1,554 Elo+
Solo
Evie
Evie
ThrownFoot35049
Evie
Level 11
Champion Stats
4W - 2L
1,837 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Tiberius
Tiberius
futuredabs
Tiberius
Level 7
Champion Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,792 Elo+
Solo
Koga
Koga
shot-award68
Koga
Level 8
Champion Stats
1W - 4L
1,411 SR
Queue Stats
1W - 6L
1,079 Elo+
Solo
Seris
Seris
xDEMONATEx
Seris
Level 10
Champion Stats
1W - 1L
1,474 SR
Queue Stats
6W - 5L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
4 / 5 / 10
3,715
464
34,760
46,673
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 4.8s.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tiberius
Ricotta77
Tiberius
6
15 / 10 / 10
4,245
531
67,813
43,716
1,500
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

36
5 / 7 / 15
3,780
473
46,080
59,837
11,249
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Viktor
5
6 / 11 / 4
3,460
433
42,993
29,070
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

20
6 / 7 / 19
4,020
503
35,236
59,403
916
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
13 / 3 / 12
4,200
525
44,393
41,422
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

7
10 / 5 / 6
3,905
488
52,725
39,921
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Tiberius
futuredabs
Tiberius
4
9 / 10 / 10
4,015
502
58,604
51,303
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

5
6 / 12 / 6
3,520
440
50,494
46,981
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Seris
9
2 / 6 / 17
3,635
454
32,483
45,770
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
94
Kill Participation
91
36
Kills
40
40
Deaths
36
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Tiberius
Ricotta77
Tiberius
15
10
10
2
L
5
7
15
1.79
W
13
3
12
6.33
W
10
5
6
2.6
W
Tiberius
futuredabs
Tiberius
9
10
10
1.4
L
Viktor
6
11
4
0.73
W
6
12
6
0.75
W
Seris
2
6
17
1.75
L
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,882
Damage
238,699
238,699
Taken
225,397
13,665
Shielding
0
148,536
Healing
141,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,760
30,754
31,989
15,405
46,673
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Ricotta77
Tiberius
67,813
45,399
0
5,651
43,716
1,500
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
46,080
40,314
18,616
25,939
59,837
11,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
44,393
40,783
55,470
25,681
41,422
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
52,725
48,075
0
16,870
39,921
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
futuredabs
Tiberius
58,604
41,789
0
2,809
51,303
0
L
Viktor
42,993
26,305
0
2,272
29,070
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,494
37,608
0
0
46,981
0
W
Seris
32,483
29,006
31,749
8,928
45,770
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,236
32,076
28,668
19,996
59,403
916
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role