Player Matchup

Tyra
Tyra
Alex0001keny
Tyra
Level 75
Champion Stats
57W - 52L
1,527 SR
Queue Stats
245W - 246L
1,619 Elo+
Solo
Maeve
Maeve
MirageTempo
Maeve
Level 999
Champion Stats
81W - 82L
1,589 SR
Queue Stats
387W - 384L
1,663 Elo+
Party 2
Willo
Willo
SlaveArrow
Willo
Level 999
Champion Stats
40W - 50L
1,563 SR
Queue Stats
555W - 563L
1,639 Elo+
Party 2
Ying
Ying
Tusk21
Ying
Level 987
Champion Stats
54W - 44L
1,623 SR
Queue Stats
253W - 250L
1,649 Elo+
Solo
Fernando
Fernando
demihimbo
Fernando
Level 440
Champion Stats
13W - 15L
1,692 SR
Queue Stats
862W - 904L
1,580 Elo+
Solo
Team Averages
Level 700
1,599 SR
1,630 Elo+

VS

Team Averages
Level 308
1,569 SR
1,628 Elo+
Maeve
Maeve
AVCK
Maeve
Level 633
Champion Stats
145W - 87L
1,597 SR
Queue Stats
285W - 261L
1,576 Elo+
Solo
Raum
Raum
HammerHeadedDoc
Raum
Level 224
Champion Stats
11W - 9L
1,568 SR
Queue Stats
312W - 299L
1,612 Elo+
Party 1
Ying
Ying
Hybrid1017
Ying
Level 432
Champion Stats
12W - 9L
1,625 SR
Queue Stats
109W - 101L
1,674 Elo+
Solo
Atlas
Atlas
Pandakill92
Atlas
Level 136
Champion Stats
19W - 19L
1,568 SR
Queue Stats
242W - 243L
1,633 Elo+
Party 1
Strix
Strix
insighted_galaxy
Strix
Level 117
Champion Stats
7W - 10L
1,486 SR
Queue Stats
348W - 345L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
5 / 8 / 3
2,147
215
61,346
30,996
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
3 / 8 / 3
1,826
183
32,353
34,816
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Level 1

Willo
59
5 / 9 / 4
1,988
199
52,645
30,284
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
Tusk21
Ying
59
0 / 6 / 10
2,109
211
27,046
28,088
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
demihimbo
Fernando
59
2 / 6 / 6
2,419
242
36,695
77,466
75,811
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AVCK
Maeve
55
14 / 4 / 12
2,774
277
57,184
23,494
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

55
4 / 3 / 9
2,375
238
46,298
84,309
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
5 / 1 / 10
2,569
257
21,286
24,382
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 2 / 5
2,535
254
26,551
51,459
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

39
11 / 5 / 7
2,566
257
50,331
26,441
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 55s
Objective Time
6m 15s
41
Kill Participation
80
15
Kills
37
37
Deaths
15
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Maeve
AVCK
Maeve
14
4
12
5
L
5
8
3
0.81
W
4
3
9
2.83
W
5
1
10
10
L
3
8
3
0.56
W
3
2
5
2.75
L
Willo
5
9
4
0.78
L
Ying
Tusk21
Ying
0
6
10
0.83
L
Fernando
demihimbo
Fernando
2
6
6
0.83
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,085
Damage
201,650
201,650
Taken
210,085
75,811
Shielding
0
95,505
Healing
106,727
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
AVCK
Maeve
57,184
53,301
0
6,304
23,494
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
61,346
35,235
0
272
30,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,298
32,189
0
7,007
84,309
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
21,286
21,286
62,150
22,184
24,382
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,353
31,953
0
5,670
34,816
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,551
26,551
0
4,562
51,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
52,645
33,464
0
3,019
30,284
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Ying
Tusk21
Ying
27,046
27,046
63,389
14,207
28,088
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
demihimbo
Fernando
36,695
23,986
0
8,948
77,466
75,811
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
50,331
48,800
0
4,520
26,441
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role