Player Matchup

Dredge
Dredge
Platinum II
CGamarra
Dredge
Platinum II
Level 495
Champion Stats
4W - 8L
1,625 SR
Queue Stats
202W - 181L
1,596 Elo+
Party 1
Terminus
Terminus
Gold V
Jccoffe
Terminus
Gold V
Level 999
Champion Stats
53W - 31L
1,665 SR
Queue Stats
1,345W - 1,369L
1,464 Elo+
Solo
Talus
Talus
Platinum IV
NøtCGämarrä
Talus
Platinum IV
Level 213
Champion Stats
2W - 8L
1,377 SR
Queue Stats
286W - 268L
1,571 Elo+
Party 1
Seris
Seris
Silver II
SpatQc
Seris
Silver II
Level 92
Champion Stats
3W - 11L
1,287 SR
Queue Stats
37W - 38L
1,526 Elo+
Solo
Inara
Inara
Qualifying
xmiilou
Inara
Qualifying
Level 306
Champion Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 421
1,550 SR
1,566 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 714
1,565 SR
1,555 Elo+
Azaan
Azaan
Gold I
CrismiroskiSCZ
Azaan
Gold I
Level 999
Champion Stats
30W - 32L
1,664 SR
Queue Stats
312W - 289L
1,583 Elo+
Solo
Tyra
Tyra
Platinum II
ErickDiazTM
Tyra
Platinum II
Level 740
Champion Stats
29W - 19L
1,580 SR
Queue Stats
447W - 396L
1,583 Elo+
Party 2
Jenos
Jenos
Gold IV
Ray888
Jenos
Gold IV
Level 754
Champion Stats
10W - 7L
1,525 SR
Queue Stats
408W - 391L
1,520 Elo+
Party 2
Androxus
Androxus
Gold I
SwooGameZ
Androxus
Gold I
Level 76
Champion Stats
120W - 146L
1,515 SR
Queue Stats
468W - 447L
1,535 Elo+
Solo
Zhin
Zhin
Gold I
ZRShadowO
Zhin
Gold I
Level 999
Champion Stats
12W - 13L
1,544 SR
Queue Stats
452W - 437L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CGamarra
Dredge
56
17 / 6 / 7
3,833
256
142,327
61,159
5,849
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
Jccoffe
Terminus
57
3 / 16 / 4
2,268
151
47,382
96,481
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

55
13 / 11 / 8
3,160
211
71,048
68,405
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Seris
SpatQc
Seris
47
3 / 17 / 9
2,519
168
23,806
51,741
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
xmiilou
Inara
58
5 / 11 / 5
2,758
184
36,399
102,922
64,565
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Bans
KhanTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
Caspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
14 / 7 / 21
4,519
301
96,759
100,871
32,573
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
20 / 8 / 18
4,490
299
114,884
73,616
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
Ray888
Jenos
59
3 / 9 / 29
3,943
263
19,818
35,044
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
SwooGameZ
Androxus
34
9 / 13 / 12
3,312
221
51,327
55,476
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Zhin
59
17 / 4 / 19
4,093
273
97,920
55,955
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 3s
Objective Time
8m 51s
74
Kill Participation
162
41
Kills
63
61
Deaths
41
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Dredge
CGamarra
Dredge
17
6
7
3.42
W
14
7
21
3.5
W
20
8
18
3.63
L
Terminus
Jccoffe
Terminus
3
16
4
0.31
L
13
11
8
1.55
W
Jenos
Ray888
Jenos
3
9
29
1.94
L
Seris
SpatQc
Seris
3
17
9
0.44
W
Androxus
SwooGameZ
Androxus
9
13
12
1.15
W
Zhin
17
4
19
6.63
L
Inara
xmiilou
Inara
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,962
Damage
380,708
380,708
Taken
320,962
70,414
Shielding
32,573
175,147
Healing
206,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
CGamarra
Dredge
142,327
62,500
0
27,939
61,159
5,849
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
96,759
68,748
0
21,859
100,871
32,573
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
114,884
81,056
0
11,698
73,616
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Terminus
Jccoffe
Terminus
47,382
30,768
0
17,222
96,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
71,048
66,362
0
22,909
68,405
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Ray888
Jenos
19,818
8,245
132,282
14,745
35,044
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
SpatQc
Seris
23,806
20,546
71,617
14,346
51,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
SwooGameZ
Androxus
51,327
45,464
0
13,532
55,476
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
97,920
84,659
0
12,153
55,955
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Inara
xmiilou
Inara
36,399
33,127
0
21,114
102,922
64,565
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role