Player Matchup

Mal'Damba
Mal'Damba
MastcUwU
Mal'Damba
Level 277
Champion Stats
2W - 4L
1,500 SR
Queue Stats
40W - 41L
1,855 Elo+
Solo
Moji
Moji
Sencilloooh
Moji
Level 106
Champion Stats
25W - 23L
1,694 SR
Queue Stats
218W - 222L
1,433 Elo+
Party 1
Rei
Rei
Vargarv33
Rei
Level 364
Champion Stats
25W - 18L
1,517 SR
Queue Stats
303W - 302L
1,443 Elo+
Party 1
Inara
Inara
Zingam
Inara
Level 310
Champion Stats
16W - 11L
1,312 SR
Queue Stats
129W - 121L
1,479 Elo+
Solo
Drogoz
Drogoz
hansherre
Drogoz
Level 996
Champion Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,677 Elo+
Solo
Team Averages
Level 411
1,504 SR
1,578 Elo+

VS

Team Averages
Level 135
1,498 SR
1,539 Elo+
Sha Lin
Sha Lin
Jalapenorider
Sha Lin
Level 147
Champion Stats
2W - 0L
1,261 SR
Queue Stats
45W - 52L
1,477 Elo+
Solo
Caspian
Caspian
KingEnim
Caspian
Level 253
Champion Stats
20W - 9L
1,795 SR
Queue Stats
103W - 68L
1,699 Elo+
Party 2
Seris
Seris
Tamriper
Seris
Level 68
Champion Stats
22W - 7L
1,633 SR
Queue Stats
165W - 143L
1,602 Elo+
Party 2
Grover
Grover
Xander628GHI
Grover
Level 51
Champion Stats
1W - 1L
1,279 SR
Queue Stats
3W - 4L
1,318 Elo+
Solo
Azaan
Azaan
mauroa2003
Azaan
Level 155
Champion Stats
15W - 15L
1,521 SR
Queue Stats
116W - 116L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
MastcUwU
Mal'Damba
55
1 / 8 / 5
1,650
183
14,123
28,893
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

37
6 / 10 / 5
1,996
222
45,632
37,209
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

55
7 / 11 / 5
1,975
219
24,253
35,527
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
Zingam
Inara
56
2 / 9 / 2
1,476
164
34,413
87,072
4,478
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
hansherre
Drogoz
56
6 / 11 / 2
1,672
186
42,582
37,626
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
46
5 / 7 / 11
2,248
250
41,787
19,571
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 75% Health.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Oasis

Oasis

Withdraw

Heal for 400 after using Withdraw.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Caspian
KingEnim
Caspian
57
30 / 2 / 9
3,676
408
91,610
31,048
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Seris
Tamriper
Seris
32
1 / 7 / 11
2,253
250
12,140
24,944
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grover
46
7 / 3 / 23
2,628
292
44,699
24,104
1,580
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Azaan
51
6 / 3 / 16
2,879
320
36,091
61,336
18,471
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 23s
Objective Time
7m 12s
41
Kill Participation
119
22
Kills
49
49
Deaths
22
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
5
7
11
1.5
W
Caspian
KingEnim
Caspian
30
2
9
17.25
L
Mal'Damba
MastcUwU
Mal'Damba
1
8
5
0.44
L
6
10
5
0.85
W
Seris
Tamriper
Seris
1
7
11
0.93
L
7
11
5
0.86
W
Grover
7
3
23
6.17
L
Inara
Zingam
Inara
2
9
2
0.33
L
Drogoz
hansherre
Drogoz
6
11
2
0.64
W
Azaan
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,003
Damage
226,327
226,327
Taken
161,003
4,478
Shielding
20,051
89,859
Healing
105,558
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
41,787
41,787
0
917
19,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
KingEnim
Caspian
91,610
56,413
0
15,859
31,048
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
MastcUwU
Mal'Damba
14,123
7,629
32,065
3,774
28,893
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,632
43,968
0
5,696
37,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
Tamriper
Seris
12,140
10,972
31,796
3,750
24,944
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,253
16,759
32,209
6,028
35,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
44,699
41,103
15,720
15,220
24,104
1,580
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Zingam
Inara
34,413
23,799
0
7,846
87,072
4,478
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Drogoz
hansherre
Drogoz
42,582
31,909
0
2,241
37,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
36,091
29,245
0
22,296
61,336
18,471
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role