Player Matchup

Lex
Lex
Banana guy 20
Lex
Level 24
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Bomb King
Bomb King
D34thSENPAI
Bomb King
Level 23
Champion Stats
1W - 1L
1,406 SR
Queue Stats
16W - 31L
1,338 Elo+
Party 1
Maeve
Maeve
HonyT
Maeve
Level 23
Champion Stats
5W - 2L
1,484 SR
Queue Stats
28W - 20L
1,408 Elo+
Solo
Kasumi
Kasumi
VictoryLap13
Kasumi
Level 27
Champion Stats
0W - 3L
1,289 SR
Queue Stats
29W - 40L
1,388 Elo+
Solo
Koga
Koga
xXxtenticles900
Koga
Level 17
Champion Stats
3W - 6L
1,381 SR
Queue Stats
7W - 22L
1,258 Elo+
Party 1
Team Averages
Level 23
1,412 SR
1,379 Elo+

VS

Team Averages
Level 29
1,651 SR
1,595 Elo+
Lex
Lex
Epic_Gamer_3754
Lex
Level 32
Champion Stats
9W - 2L
1,716 SR
Queue Stats
18W - 15L
1,560 Elo+
Solo
Io
Io
MartinLooterKng
Io
Level 19
Champion Stats
1W - 1L
1,494 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 2
Dredge
Dredge
Reignn
Dredge
Level 33
Champion Stats
1W - 0L
1,791 SR
Queue Stats
3W - 0L
1,850 Elo+
Party 2
Barik
Barik
Spafa69
Barik
Level 24
Champion Stats
2W - 1L
1,757 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 2
Maeve
Maeve
xLocx
Maeve
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 11 / 0
1,580
395
17,907
25,915
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bomb King
D34thSENPAI
Bomb King
18
0 / 5 / 0
1,500
375
1,450
12,720
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Maeve
HonyT
Maeve
20
1 / 8 / 1
1,865
466
19,091
17,339
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Kasumi
24
1 / 6 / 0
1,591
398
5,121
14,828
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

11
1 / 10 / 1
1,921
480
15,292
22,480
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Level 1

Team 1 Score

-33

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
7 / 2 / 13
2,283
571
23,021
18,074
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

10
7 / 0 / 18
2,185
546
16,587
7,941
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
Reignn
Dredge
49
0 / 0 / 0
1,460
365
0
0
0
Barik
Spafa69
Barik
15
7 / 1 / 13
2,020
505
13,911
21,223
13,720
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
xLocx
Maeve
45
19 / 0 / 12
2,573
643
39,763
11,623
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
5
Kill Participation
96
3
Kills
40
40
Deaths
3
2
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
Bomb King
D34thSENPAI
Bomb King
0
5
0
0
W
7
2
13
6.75
L
Maeve
HonyT
Maeve
1
8
1
0.19
W
7
0
18
16
W
Dredge
Reignn
Dredge
0
0
0
0
W
Barik
Spafa69
Barik
7
1
13
13.5
L
Kasumi
1
6
0
0.17
W
Maeve
xLocx
Maeve
19
0
12
25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,861
Damage
93,282
93,282
Taken
58,861
0
Shielding
13,720
5,721
Healing
45,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,907
17,307
0
0
25,915
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
D34thSENPAI
Bomb King
1,450
1,450
0
240
12,720
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
23,021
22,457
0
3,008
18,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
HonyT
Maeve
19,091
18,291
0
2,139
17,339
0
W
16,587
16,587
25,618
7,802
7,941
0
W
Dredge
Reignn
Dredge
0
0
0
0
0
0
W
Barik
Spafa69
Barik
13,911
13,911
0
4,321
21,223
13,720
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
5,121
4,380
0
1,375
14,828
0
W
Maeve
xLocx
Maeve
39,763
36,829
0
4,502
11,623
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,292
8,722
0
1,967
22,480
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role