Player Matchup

Maeve
Maeve
Platinum IV
MonoKoga
Maeve
Platinum IV
Level 60
Champion Stats
3W - 2L
1,880 SR
Queue Stats
53W - 45L
1,585 Elo+
Party 1
Torvald
Torvald
Platinum II
RICHARD_BR_345
Torvald
Platinum II
Level 791
Champion Stats
43W - 25L
1,703 SR
Queue Stats
462W - 421L
1,622 Elo+
Party 1
Seris
Seris
Silver I
Shandow_Demon666
Seris
Silver I
Level 747
Champion Stats
0W - 1L
1,286 SR
Queue Stats
14W - 14L
1,536 Elo+
Party 1
Imani
Imani
Gold I
ShiverSlayer
Imani
Gold I
Level 999
Champion Stats
2W - 4L
1,552 SR
Queue Stats
545W - 552L
1,459 Elo+
Solo
Fernando
Fernando
Gold II
yHeenrique
Fernando
Gold II
Level 226
Champion Stats
7W - 13L
1,544 SR
Queue Stats
185W - 198L
1,544 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 565
1,593 SR
1,549 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,531 SR
1,591 Elo+
Inara
Inara
Gold I
Gl7NN
Inara
Gold I
Level 97
Champion Stats
7W - 3L
1,341 SR
Queue Stats
31W - 34L
1,543 Elo+
Solo
Cassie
Cassie
Qualifying
ItsToCold4UHere
Cassie
Qualifying
Level 77
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,440 Elo+
Party 3
Zhin
Zhin
Platinum II
LeumasClash
Zhin
Platinum II
Level 276
Champion Stats
2W - 2L
1,630 SR
Queue Stats
33W - 17L
1,674 Elo+
Party 2
Grover
Grover
Qualifying
Recilencia
Grover
Qualifying
Level 221
Champion Stats
6W - 1L
1,609 SR
Queue Stats
77W - 49L
1,694 Elo+
Party 3
Ash
Ash
Gold V
bithygamer
Ash
Gold V
Level 95
Champion Stats
2W - 0L
1,573 SR
Queue Stats
5W - 3L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
MonoKoga
Maeve
30
13 / 8 / 5
2,581
199
93,878
57,696
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
5 / 4 / 15
2,731
210
73,300
49,396
128,600
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
1 / 4 / 18
2,972
229
20,417
29,677
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
4 / 8 / 9
2,392
184
104,408
46,867
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
yHeenrique
Fernando
59
4 / 5 / 13
3,090
238
74,619
133,961
115,537
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Bomb KingYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Gl7NN
Inara
33
2 / 7 / 8
3,667
282
59,528
88,715
11,505
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

41
8 / 4 / 9
3,525
271
81,424
63,363
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
13 / 6 / 8
3,882
299
84,401
60,207
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
Recilencia
Grover
48
3 / 2 / 18
4,262
328
35,113
46,769
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

36
3 / 8 / 6
3,340
257
57,131
107,568
27,260
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 30s
Objective Time
10m 11s
87
Kill Participation
78
27
Kills
29
29
Deaths
27
60
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Inara
Gl7NN
Inara
2
7
8
0.86
W
8
4
9
3.13
W
13
6
8
2.83
L
Maeve
MonoKoga
Maeve
13
8
5
1.94
L
5
4
15
3.13
W
Grover
Recilencia
Grover
3
2
18
6
L
1
4
18
2.5
L
4
8
9
1.06
W
3
8
6
0.75
L
Fernando
yHeenrique
Fernando
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,622
Damage
317,597
317,597
Taken
366,622
244,137
Shielding
38,765
230,810
Healing
249,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Gl7NN
Inara
59,528
51,832
0
9,991
88,715
11,505
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
81,424
71,535
0
8,906
63,363
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
84,401
72,542
0
9,155
60,207
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
MonoKoga
Maeve
93,878
83,226
0
4,840
57,696
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
73,300
67,183
8,396
1,050
49,396
128,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Recilencia
Grover
35,113
27,534
180,245
40,604
46,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
20,417
16,211
179,640
19,209
29,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
104,408
57,827
0
5,289
46,867
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
57,131
53,851
0
1,020
107,568
27,260
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
yHeenrique
Fernando
74,619
50,198
0
12,386
133,961
115,537
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role