Player Matchup

Io
Io
Knorsuiza
Io
Level 130
Champion Stats
6W - 3L
1,500 SR
Queue Stats
408W - 403L
1,582 Elo+
Party 1
Lillith
Lillith
MoonLightDestin
Lillith
Level 959
Champion Stats
22W - 24L
1,566 SR
Queue Stats
434W - 437L
1,592 Elo+
Party 1
Tyra
Tyra
Noreck
Tyra
Level 269
Champion Stats
59W - 46L
1,667 SR
Queue Stats
87W - 84L
1,637 Elo+
Solo
Koga
Koga
StarLightDestin
Koga
Level 999
Champion Stats
11W - 14L
1,522 SR
Queue Stats
524W - 523L
1,577 Elo+
Party 1
Khan
Khan
luismolher
Khan
Level 135
Champion Stats
6W - 9L
1,476 SR
Queue Stats
71W - 71L
1,588 Elo+
Party 1
Team Averages
Level 498
1,546 SR
1,595 Elo+

VS

Team Averages
Level 243
1,564 SR
1,591 Elo+
Ying
Ying
Lomiful
Ying
Level 41
Champion Stats
5W - 4L
1,531 SR
Queue Stats
52W - 56L
1,541 Elo+
Party 3
Saati
Saati
Yashua Pena
Saati
Level 422
Champion Stats
1W - 4L
1,478 SR
Queue Stats
86W - 76L
1,529 Elo+
Party 3
Corvus
Corvus
Zelmon06
Corvus
Level 359
Champion Stats
3W - 7L
1,499 SR
Queue Stats
256W - 255L
1,589 Elo+
Party 2
Lex
Lex
mmmeruem
Lex
Level 79
Champion Stats
0W - 1L
1,835 SR
Queue Stats
65W - 49L
1,678 Elo+
Solo
Makoa
Makoa
xxxPoise69
Makoa
Level 315
Champion Stats
3W - 8L
1,476 SR
Queue Stats
237W - 232L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 6 / 19
3,664
244
71,888
37,789
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
16 / 8 / 17
4,149
277
88,807
78,080
1,200
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Tyra
Noreck
Tyra
50
13 / 9 / 16
3,785
252
111,912
46,965
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
8 / 10 / 12
3,181
212
67,905
63,356
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Level 1

45
8 / 7 / 15
3,644
243
56,333
111,863
24,130
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Lomiful
Ying
40
3 / 8 / 20
3,190
213
15,644
45,430
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
6 / 7 / 13
2,884
192
83,189
58,134
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Corvus
Zelmon06
Corvus
59
4 / 12 / 15
2,993
200
50,739
49,289
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

53
20 / 10 / 13
4,420
295
129,244
81,648
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Makoa
59
7 / 14 / 9
3,379
225
59,237
162,344
35,404
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
5m 52s
130
Kill Participation
110
51
Kills
40
40
Deaths
51
79
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
6
19
2.58
L
Ying
Lomiful
Ying
3
8
20
1.63
W
16
8
17
3.06
W
Tyra
Noreck
Tyra
13
9
16
2.33
W
8
10
12
1.4
L
6
7
13
1.79
L
Corvus
Zelmon06
Corvus
4
12
15
0.96
W
8
7
15
2.21
L
20
10
13
2.65
L
Makoa
7
14
9
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,845
Damage
338,053
338,053
Taken
396,845
25,330
Shielding
35,404
156,236
Healing
222,372
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,888
66,402
90,820
13,780
37,789
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Ying
Lomiful
Ying
15,644
15,644
105,848
23,439
45,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
88,807
45,864
39,593
734
78,080
1,200
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
Noreck
Tyra
111,912
77,416
0
2,184
46,965
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
67,905
57,334
0
1,140
63,356
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
83,189
70,174
0
5,828
58,134
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Corvus
Zelmon06
Corvus
50,739
39,323
77,597
1,433
49,289
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,333
46,608
1,780
6,205
111,863
24,130
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
129,244
119,038
0
6,667
81,648
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
59,237
53,859
0
1,560
162,344
35,404
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role