Player Matchup

Furia
Furia
SmexyCaveman
Furia
Level 57
Champion Stats
10W - 4L
1,648 SR
Queue Stats
17W - 8L
1,627 Elo+
Party 2
Ash
Ash
SmuglyCaveman
Ash
Level 160
Champion Stats
3W - 0L
1,655 SR
Queue Stats
16W - 4L
1,753 Elo+
Party 2
Kinessa
Kinessa
Zombi_LegendS
Kinessa
Level 303
Champion Stats
19W - 33L
1,458 SR
Queue Stats
231W - 226L
1,569 Elo+
Party 3
Ying
Ying
lumiessance
Ying
Level 64
Champion Stats
15W - 5L
1,815 SR
Queue Stats
17W - 6L
1,675 Elo+
Party 2
Strix
Strix
platinum_Eyes78
Strix
Level 644
Champion Stats
8W - 6L
1,605 SR
Queue Stats
240W - 230L
1,575 Elo+
Party 3
Team Averages
Level 246
1,636 SR
1,640 Elo+

VS

Team Averages
Level 600
1,481 SR
1,573 Elo+
Vatu
Vatu
MACFLY0507
Vatu
Level 668
Champion Stats
0W - 3L
1,254 SR
Queue Stats
196W - 200L
1,555 Elo+
Solo
Strix
Strix
Masterfisher29
Strix
Level 181
Champion Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,563 Elo+
Party 1
Vora
Vora
ScreechinRaptor
Vora
Level 155
Champion Stats
49W - 65L
1,542 SR
Queue Stats
174W - 188L
1,536 Elo+
Party 1
Jenos
Jenos
SparseMantis454
Jenos
Level 999
Champion Stats
69W - 69L
1,514 SR
Queue Stats
628W - 619L
1,625 Elo+
Party 1
Atlas
Atlas
z_heddy
Atlas
Level 999
Champion Stats
34W - 33L
1,593 SR
Queue Stats
1,477W - 1,363L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
1 / 1 / 14
2,154
269
20,867
17,560
0
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
8 / 1 / 6
2,634
329
43,306
67,634
14,465
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Kinessa
54
5 / 3 / 5
1,883
235
28,090
18,523
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

20
4 / 0 / 15
2,648
331
54,019
13,083
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
7 / 2 / 3
1,990
249
29,965
19,813
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 10% Lifesteal for 3s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 6 / 2
1,239
155
21,866
23,847
0
Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

55
2 / 4 / 1
1,219
152
32,541
21,434
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

54
0 / 5 / 1
1,085
136
30,653
29,328
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

59
3 / 4 / 3
1,778
222
23,576
18,456
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
z_heddy
Atlas
59
0 / 6 / 0
1,314
164
27,977
83,182
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
1m 27s
68
Kill Participation
14
25
Kills
7
7
Deaths
25
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
4
1
0.63
L
0
5
1
0.1
W
1
1
14
8
W
8
1
6
11
L
3
4
3
1.13
W
Kinessa
5
3
5
2.5
W
4
0
15
11.5
W
7
2
3
4.25
L
Atlas
z_heddy
Atlas
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,247
Damage
136,613
136,613
Taken
176,247
14,465
Shielding
0
111,017
Healing
93,011
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,866
12,817
0
6,524
23,847
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,541
31,541
0
2,852
21,434
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,653
23,543
0
4,538
29,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
20,867
14,155
29,534
3,995
17,560
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
43,306
41,754
0
2,241
67,634
14,465
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,576
17,121
65,281
9,462
18,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
28,090
21,074
0
6,528
18,523
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,019
51,549
55,685
9,866
13,083
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,965
29,480
0
3,168
19,813
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
z_heddy
Atlas
27,977
27,977
0
4,354
83,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role