Player Matchup

Corvus
Corvus
Platinum IV
Akayamo
Corvus
Platinum IV
Level 578
Champion Stats
11W - 7L
1,733 SR
Queue Stats
127W - 96L
1,608 Elo+
Party 3
Terminus
Terminus
Gold II
Aleister_Shade
Terminus
Gold II
Level 746
Champion Stats
0W - 2L
1,375 SR
Queue Stats
83W - 86L
1,520 Elo+
Party 1
Makoa
Makoa
Gold I
LaDiablesseDu84
Makoa
Gold I
Level 999
Champion Stats
18W - 12L
1,640 SR
Queue Stats
123W - 109L
1,556 Elo+
Party 1
Saati
Saati
Gold I
Lembergs
Saati
Gold I
Level 754
Champion Stats
27W - 34L
1,577 SR
Queue Stats
443W - 420L
1,522 Elo+
Solo
Caspian
Caspian
Platinum III
MRakashi
Caspian
Platinum III
Level 50
Champion Stats
1W - 1L
1,798 SR
Queue Stats
62W - 36L
1,678 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 625
1,625 SR
1,577 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 350
1,648 SR
1,570 Elo+
Fernando
Fernando
Silver I
BrokenWingedBird
Fernando
Silver I
Level 396
Champion Stats
7W - 4L
1,616 SR
Queue Stats
95W - 99L
1,466 Elo+
Solo
Ash
Ash
Gold I
Tarmark
Ash
Gold I
Level 570
Champion Stats
5W - 7L
1,493 SR
Queue Stats
352W - 332L
1,545 Elo+
Solo
Lex
Lex
Platinum II
timowa
Lex
Platinum II
Level 240
Champion Stats
113W - 93L
1,686 SR
Queue Stats
421W - 420L
1,607 Elo+
Party 2
Ying
Ying
Platinum V
young_IGG_seer
Ying
Platinum V
Level 432
Champion Stats
96W - 77L
1,671 SR
Queue Stats
541W - 524L
1,601 Elo+
Party 2
Tyra
Tyra
Platinum II
メKibaツ
Tyra
Platinum II
Level 110
Champion Stats
8W - 3L
1,772 SR
Queue Stats
137W - 109L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Akayamo
Corvus
59
0 / 7 / 6
1,950
195
29,870
28,289
3,305
Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
59
0 / 10 / 3
1,882
188
36,725
100,085
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
3 / 9 / 5
1,846
185
35,466
75,811
17,030
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Saati
Lembergs
Saati
57
3 / 10 / 3
1,889
189
72,197
29,595
0
Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Caspian
MRakashi
Caspian
38
10 / 10 / 1
2,726
273
57,031
42,689
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bans
KhanAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
EvieVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 1 / 16
3,346
335
48,313
88,344
51,414
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ash
53
5 / 5 / 14
2,626
263
39,548
59,416
36,716
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Lex
timowa
Lex
55
8 / 4 / 13
2,701
270
53,361
26,495
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

57
0 / 3 / 22
2,977
298
13,434
24,419
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
29 / 3 / 10
3,800
380
121,813
32,615
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
8m 55s
34
Kill Participation
123
16
Kills
48
46
Deaths
16
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Corvus
Akayamo
Corvus
0
7
6
0.43
L
Terminus
0
10
3
0.15
W
6
1
16
14
L
3
9
5
0.61
L
Saati
Lembergs
Saati
3
10
3
0.45
L
Caspian
MRakashi
Caspian
10
10
1
1.05
W
Ash
5
5
14
2.4
W
Lex
timowa
Lex
8
4
13
3.63
W
0
3
22
3.67
W
29
3
10
11.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,289
Damage
276,469
276,469
Taken
231,289
20,335
Shielding
88,130
115,001
Healing
162,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Akayamo
Corvus
29,870
20,097
86,011
6,933
28,289
3,305
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Terminus
36,725
23,647
0
8,598
100,085
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
48,313
31,143
0
10,523
88,344
51,414
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,466
34,514
0
7,876
75,811
17,030
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Lembergs
Saati
72,197
18,820
0
374
29,595
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Caspian
MRakashi
Caspian
57,031
32,279
0
5,209
42,689
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ash
39,548
35,211
0
584
59,416
36,716
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lex
timowa
Lex
53,361
52,761
0
4,251
26,495
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
13,434
13,434
121,959
17,178
24,419
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
121,813
103,885
0
7,933
32,615
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role