Player Matchup

Atlas
Atlas
Diamond II
DripSkylarkV2
Atlas
Diamond II
Level 83
Champion Stats
177W - 144L
1,701 SR
Queue Stats
321W - 298L
1,629 Elo+
Solo
Lillith
Lillith
Platinum I
ItzJuniper
Lillith
Platinum I
Level 216
Champion Stats
30W - 30L
1,614 SR
Queue Stats
716W - 668L
1,647 Elo+
Solo
Saati
Saati
Gold II
KL0WREED
Saati
Gold II
Level 606
Champion Stats
53W - 77L
1,468 SR
Queue Stats
1,096W - 1,104L
1,455 Elo+
Solo
Inara
Inara
Gold I
gonn15
Inara
Gold I
Level 999
Champion Stats
51W - 64L
1,558 SR
Queue Stats
1,297W - 1,282L
1,568 Elo+
Solo
Vora
Vora
Platinum II
twitchlinuxpe
Vora
Platinum II
Level 436
Champion Stats
58W - 64L
1,663 SR
Queue Stats
310W - 290L
1,618 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 468
1,601 SR
1,583 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 627
1,587 SR
1,532 Elo+
Lex
Lex
Masters
 
Lex
Masters
Level 654
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Corvus
Corvus
Platinum I
Jayrant
Corvus
Platinum I
Level 571
Champion Stats
6W - 7L
1,701 SR
Queue Stats
237W - 223L
1,572 Elo+
Solo
Cassie
Cassie
Qualifying
KuceJI
Cassie
Qualifying
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Barik
Barik
Platinum III
Wesker-Stars-Evi
Barik
Platinum III
Level 871
Champion Stats
47W - 54L
1,570 SR
Queue Stats
1,241W - 1,199L
1,570 Elo+
Solo
Raum
Raum
Gold III
rhythmfreak8
Raum
Gold III
Level 999
Champion Stats
563W - 436L
1,662 SR
Queue Stats
1,499W - 1,472L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
10 / 5 / 21
3,823
294
92,969
110,871
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
ItzJuniper
Lillith
59
3 / 3 / 29
3,911
301
44,633
46,128
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
KL0WREED
Saati
57
8 / 9 / 17
3,277
252
71,357
27,845
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Inara
gonn15
Inara
57
5 / 7 / 13
3,941
303
73,284
97,815
14,153
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
20 / 4 / 16
4,248
327
109,620
45,602
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
 
Lex
59
15 / 11 / 7
4,247
327
120,026
59,795
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Corvus
Jayrant
Corvus
59
2 / 8 / 18
2,515
193
35,808
33,335
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Cassie
KuceJI
Cassie
22
6 / 8 / 6
2,336
180
52,319
44,121
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 36% for 5s after getting an Elimination.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

55
3 / 11 / 9
2,645
203
56,817
97,319
52,798
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
2 / 8 / 19
3,097
238
63,291
157,293
7,850
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 35%.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 40s
Objective Time
5m 29s
142
Kill Participation
87
46
Kills
28
28
Deaths
46
96
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Lex
 
Lex
15
11
7
1.68
W
10
5
21
4.1
W
Lillith
ItzJuniper
Lillith
3
3
29
5.83
L
Corvus
Jayrant
Corvus
2
8
18
1.38
W
Saati
KL0WREED
Saati
8
9
17
1.83
L
Cassie
KuceJI
Cassie
6
8
6
1.13
L
3
11
9
0.68
W
Inara
gonn15
Inara
5
7
13
1.64
L
2
8
19
1.44
W
20
4
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

391,863
Damage
328,261
328,261
Taken
391,863
14,153
Shielding
60,648
146,216
Healing
157,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lex
 
Lex
120,026
108,381
0
2,522
59,795
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
92,969
92,969
0
11,666
110,871
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Lillith
ItzJuniper
Lillith
44,633
20,161
116,880
701
46,128
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Jayrant
Corvus
35,808
27,569
82,825
7,089
33,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Saati
KL0WREED
Saati
71,357
18,066
0
1,786
27,845
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
KuceJI
Cassie
52,319
47,615
0
2,354
44,121
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
56,817
56,817
0
14,157
97,319
52,798
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
gonn15
Inara
73,284
56,392
0
3,021
97,815
14,153
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
63,291
56,911
26,041
22,126
157,293
7,850
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
109,620
89,292
0
12,162
45,602
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role