Player Matchup

Ash
Ash
Gold V
BigDealUt4
Ash
Gold V
Level 86
Champion Stats
9W - 6L
1,727 SR
Queue Stats
87W - 96L
1,522 Elo+
Party 3
Inara
Inara
Gold I
MANNAGGIACRISTO
Inara
Gold I
Level 165
Champion Stats
9W - 10L
1,592 SR
Queue Stats
74W - 86L
1,509 Elo+
Party 3
Io
Io
Gold IV
berke12gamer
Io
Gold IV
Level 184
Champion Stats
0W - 1L
1,500 SR
Queue Stats
271W - 268L
1,482 Elo+
Solo
Zhin
Zhin
Gold II
coldypain
Zhin
Gold II
Level 224
Champion Stats
2W - 9L
1,399 SR
Queue Stats
51W - 39L
1,608 Elo+
Party 4
Tiberius
Tiberius
Platinum IV
masterteacher
Tiberius
Platinum IV
Level 522
Champion Stats
1W - 1L
1,791 SR
Queue Stats
64W - 56L
1,586 Elo+
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 236
1,602 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 447
1,524 SR
1,517 Elo+
Makoa
Makoa
Silver III
CallMeOssi
Makoa
Silver III
Level 113
Champion Stats
3W - 7L
1,326 SR
Queue Stats
59W - 70L
1,418 Elo+
Party 1
Khan
Khan
Platinum I
EmperorOfBanana
Khan
Platinum I
Level 72
Champion Stats
9W - 8L
1,624 SR
Queue Stats
360W - 354L
1,606 Elo+
Party 2
Lian
Lian
Gold II
Invisible-Flame-
Lian
Gold II
Level 999
Champion Stats
59W - 67L
1,572 SR
Queue Stats
1,051W - 1,064L
1,524 Elo+
Party 1
Vatu
Vatu
Platinum IV
gamimene
Vatu
Platinum IV
Level 691
Champion Stats
10W - 18L
1,490 SR
Queue Stats
1,063W - 1,019L
1,554 Elo+
Party 2
Jenos
Jenos
Silver I
zeldaqueenp
Jenos
Silver I
Level 362
Champion Stats
21W - 19L
1,607 SR
Queue Stats
144W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
3 / 5 / 8
1,501
150
21,723
32,347
15,167
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

57
4 / 5 / 5
1,615
162
33,730
47,006
3,315
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
4 / 11 / 6
1,875
188
23,942
37,142
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Zhin
47
5 / 10 / 4
1,663
166
53,527
27,876
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Tiberius
masterteacher
Tiberius
55
9 / 8 / 8
2,320
232
72,770
43,343
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
NyxYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
43
0 / 5 / 8
2,664
266
20,514
50,487
28,283
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

33
12 / 4 / 15
3,318
332
48,017
71,165
18,839
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
11 / 5 / 9
2,965
297
55,051
27,142
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vatu
54
16 / 7 / 9
3,178
318
53,884
38,038
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

55
0 / 4 / 16
2,966
297
10,248
18,860
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 12s
Objective Time
5m 47s
56
Kill Participation
96
25
Kills
39
39
Deaths
25
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Makoa
0
5
8
0.8
W
12
4
15
4.88
W
11
5
9
3.1
L
4
5
5
1.3
L
4
11
6
0.64
L
Zhin
5
10
4
0.7
W
Vatu
16
7
9
2.93
L
Tiberius
masterteacher
Tiberius
9
8
8
1.63
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,692
Damage
187,714
187,714
Taken
205,692
18,482
Shielding
47,122
78,601
Healing
130,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,723
18,431
0
2,672
32,347
15,167
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
20,514
19,826
0
3,513
50,487
28,283
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,017
45,461
4,301
10,922
71,165
18,839
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,051
53,210
0
4,800
27,142
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,730
26,611
0
8,515
47,006
3,315
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,942
22,586
39,058
11,761
37,142
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
53,527
50,172
0
3,860
27,876
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
53,884
39,119
0
12,812
38,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Tiberius
masterteacher
Tiberius
72,770
50,223
0
12,735
43,343
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
10,248
9,529
84,024
10,051
18,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role