Player Matchup

Jenos
Jenos
Faal04
Jenos
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,622 Elo+
Solo
Viktor
Viktor
LFGUILTY
Viktor
Level 24
Champion Stats
1W - 1L
1,488 SR
Queue Stats
5W - 9L
1,191 Elo+
Solo
Dredge
Dredge
LLZCJY
Dredge
Level 13
Champion Stats
14W - 0L
2,119 SR
Queue Stats
21W - 1L
1,957 Elo+
Party 2
Ying
Ying
PenculikGemoy69
Ying
Level 18
Champion Stats
18W - 3L
2,027 SR
Queue Stats
40W - 4L
2,090 Elo+
Party 2
Mal'Damba
Mal'Damba
支哪人絞肉機
Mal'Damba
Level 8
Champion Stats
16W - 2L
2,036 SR
Queue Stats
17W - 2L
1,997 Elo+
Party 2
Team Averages
Level 14
1,834 SR
1,771 Elo+

VS

Team Averages
Level 15
1,515 SR
1,565 Elo+
Inara
Inara
Articayra
Inara
Level 15
Champion Stats
7W - 6L
1,801 SR
Queue Stats
14W - 16L
1,570 Elo+
Party 1
Moji
Moji
Ma3ng
Moji
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,696 Elo+
Solo
Lex
Lex
PoolBear12
Lex
Level 21
Champion Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,580 Elo+
Party 1
Viktor
Viktor
edtawit
Viktor
Level 15
Champion Stats
0W - 1L
1,273 SR
Queue Stats
9W - 9L
1,536 Elo+
Solo
Seris
Seris
meowvw
Seris
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Faal04
Jenos
5
0 / 0 / 5
1,718
344
1,855
3,224
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
LFGUILTY
Viktor
15
3 / 0 / 6
1,549
310
17,812
4,672
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Dredge
LLZCJY
Dredge
3
11 / 0 / 2
1,843
369
34,206
4,502
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

17
3 / 0 / 4
1,557
311
4,823
3,857
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

2
1 / 0 / 1
1,660
332
3,876
4,565
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Articayra
Inara
10
0 / 3 / 0
777
155
2,590
19,503
9,710
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
Ma3ng
Moji
4
0 / 3 / 0
695
139
4,332
8,958
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

17
0 / 2 / 0
675
135
2,059
5,279
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Viktor
edtawit
Viktor
9
0 / 8 / 0
775
155
7,537
21,428
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Seris
meowvw
Seris
8
0 / 2 / 0
703
141
4,302
7,404
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
15s
36
Kill Participation
0
18
Kills
0
0
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Inara
Articayra
Inara
0
3
0
0
W
Jenos
Faal04
Jenos
0
0
5
2.5
W
Viktor
LFGUILTY
Viktor
3
0
6
6
W
Dredge
LLZCJY
Dredge
11
0
2
12
L
Moji
Ma3ng
Moji
0
3
0
0
W
3
0
4
5
L
0
2
0
0
L
Viktor
edtawit
Viktor
0
8
0
0
L
Seris
meowvw
Seris
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,572
Damage
20,820
20,820
Taken
62,572
0
Shielding
9,710
18,386
Healing
5,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Articayra
Inara
2,590
2,590
0
2,240
19,503
9,710
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Faal04
Jenos
1,855
1,855
4,702
986
3,224
0
W
Viktor
LFGUILTY
Viktor
17,812
16,188
0
0
4,672
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
LLZCJY
Dredge
34,206
3,448
0
2,594
4,502
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
Ma3ng
Moji
4,332
4,332
0
0
8,958
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
4,823
3,239
4,792
3,687
3,857
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
2,059
2,059
0
0
5,279
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
edtawit
Viktor
7,537
5,983
0
2,146
21,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
meowvw
Seris
4,302
3,942
0
842
7,404
0
W
3,876
800
491
1,134
4,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role