Player Matchup

Kainehoof
Unknown
Level 23
Champion Stats
1W - 0L
1,237 SR
Queue Stats
9W - 5L
1,587 Elo+
Solo
Saati
Saati
Qlex24
Saati
Level 33
Champion Stats
7W - 2L
1,437 SR
Queue Stats
35W - 31L
1,526 Elo+
Party 1
Fernando
Fernando
TaoKito
Fernando
Level 24
Champion Stats
1W - 0L
1,882 SR
Queue Stats
23W - 21L
1,571 Elo+
Party 1
Rei
Rei
WizerOweCrew
Rei
Level 29
Champion Stats
9W - 1L
1,367 SR
Queue Stats
68W - 102L
1,400 Elo+
Solo
Moji
Moji
itsgui11aume____
Moji
Level 25
Champion Stats
12W - 22L
1,645 SR
Queue Stats
41W - 64L
1,426 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,502 Elo+

VS

Team Averages
Level 19
1,550 SR
1,391 Elo+
Moji
Moji
EinsNudelholz
Moji
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Lex
Lex
Medvedz
Lex
Level 25
Champion Stats
17W - 17L
1,594 SR
Queue Stats
83W - 83L
1,503 Elo+
Party 2
Ruckus
Ruckus
Medvedzica
Ruckus
Level 21
Champion Stats
42W - 40L
1,530 SR
Queue Stats
69W - 78L
1,408 Elo+
Party 2
Maeve
Maeve
Tuhooja
Maeve
Level 16
Champion Stats
7W - 10L
1,518 SR
Queue Stats
43W - 43L
1,376 Elo+
Solo
Strix
Strix
cera_efusivo618
Strix
Level 21
Champion Stats
0W - 1L
1,609 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kainehoof
Unknown
19
27 / 9 / 7
5,079
635
84,314
45,561
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Saati
Qlex24
Saati
24
2 / 9 / 14
3,986
498
25,907
26,554
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
TaoKito
Fernando
10
3 / 3 / 23
4,707
588
28,019
51,762
44,677
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
6 / 7 / 20
4,641
580
29,196
33,817
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

9
14 / 8 / 9
4,416
552
36,997
36,568
0
Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
17 / 9 / 6
5,037
630
61,372
36,798
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Lex
16
11 / 9 / 9
4,656
582
57,111
37,561
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ruckus
Medvedzica
Ruckus
9
4 / 16 / 7
4,087
511
33,852
80,580
53,763
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Maeve
Tuhooja
Maeve
15
2 / 11 / 3
3,257
407
18,302
27,686
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

17
2 / 7 / 6
3,969
496
23,625
21,808
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 47s
Objective Time
7m 57s
125
Kill Participation
67
52
Kills
36
36
Deaths
52
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
17
9
6
2.22
W
Kainehoof
Unknown
27
9
7
3.39
L
Lex
11
9
9
1.72
L
Ruckus
Medvedzica
Ruckus
4
16
7
0.47
W
Saati
Qlex24
Saati
2
9
14
1
W
Fernando
TaoKito
Fernando
3
3
23
4.83
L
Maeve
Tuhooja
Maeve
2
11
3
0.32
W
6
7
20
2.29
L
2
7
6
0.71
W
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,433
Damage
194,262
194,262
Taken
204,433
44,677
Shielding
53,763
97,950
Healing
35,267
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
61,372
61,372
4,915
10,899
36,798
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kainehoof
Unknown
84,314
70,968
0
7,128
45,561
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lex
57,111
55,911
0
8,114
37,561
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Medvedzica
Ruckus
33,852
33,422
0
2,422
80,580
53,763
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Qlex24
Saati
25,907
12,653
0
3,913
26,554
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
TaoKito
Fernando
28,019
28,019
0
5,739
51,762
44,677
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Tuhooja
Maeve
18,302
16,154
0
3,174
27,686
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
29,196
25,428
51,742
16,903
33,817
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,625
23,345
0
5,743
21,808
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,997
35,969
0
12,525
36,568
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role