Player Matchup

Terminus
Terminus
Silver II
DEMEGADESTROYER
Terminus
Silver II
Level 190
Champion Stats
4W - 8L
1,588 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 2
Khan
Khan
Gold IV
Dinaldyro
Khan
Gold IV
Level 724
Champion Stats
10W - 7L
1,643 SR
Queue Stats
311W - 298L
1,500 Elo+
Solo
Vora
Vora
Gold II
Legit Lemur77
Vora
Gold II
Level 371
Champion Stats
0W - 2L
1,513 SR
Queue Stats
26W - 37L
1,433 Elo+
Party 2
Tyra
Tyra
Platinum III
StinkFist467
Tyra
Platinum III
Level 548
Champion Stats
125W - 93L
1,660 SR
Queue Stats
1,394W - 1,358L
1,523 Elo+
Solo
Jenos
Jenos
Silver II
gaudvin
Jenos
Silver II
Level 102
Champion Stats
0W - 1L
1,429 SR
Queue Stats
27W - 13L
1,650 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 387
1,567 SR
1,492 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 475
1,530 SR
1,478 Elo+
Dredge
Dredge
Gold IV
LolitoFdz99
Dredge
Gold IV
Level 43
Champion Stats
1W - 0L
1,504 SR
Queue Stats
23W - 32L
1,431 Elo+
Solo
Fernando
Fernando
Silver II
Spid3rSens3s
Fernando
Silver II
Level 269
Champion Stats
70W - 50L
1,527 SR
Queue Stats
584W - 580L
1,425 Elo+
Party 1
Yagorath
Yagorath
Qualifying
edu_kill2905
Yagorath
Qualifying
Level 63
Champion Stats
1W - 0L
1,405 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Grover
Grover
Gold I
foolycooly0
Grover
Gold I
Level 999
Champion Stats
476W - 456L
1,597 SR
Queue Stats
764W - 756L
1,501 Elo+
Party 1
Zhin
Zhin
Platinum II
ÐдяTДs
Zhin
Platinum II
Level 999
Champion Stats
75W - 59L
1,617 SR
Queue Stats
554W - 532L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
44
3 / 7 / 9
2,464
205
45,628
86,663
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Khan
57
10 / 6 / 10
2,740
228
76,136
97,182
20,108
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

53
8 / 10 / 8
2,842
237
72,401
45,467
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
13 / 11 / 8
3,539
295
155,218
49,284
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
gaudvin
Jenos
56
1 / 12 / 20
2,792
233
29,524
42,894
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CaspianTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
TalusYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
29
6 / 8 / 9
2,765
230
84,638
34,104
4,261
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Spid3rSens3s
Fernando
49
6 / 9 / 8
3,104
259
44,082
97,577
72,883
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Yagorath
edu_kill2905
Yagorath
37
4 / 12 / 16
3,175
265
44,363
125,202
4,784
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Grover
59
3 / 3 / 35
4,064
339
19,364
54,380
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
29 / 3 / 9
4,392
366
129,043
56,887
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
8m 33s
90
Kill Participation
125
35
Kills
48
46
Deaths
35
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Terminus
3
7
9
1.07
L
Khan
10
6
10
2.5
L
8
10
8
1.2
W
Dredge
6
8
9
1.31
W
Fernando
Spid3rSens3s
Fernando
6
9
8
1.11
L
13
11
8
1.55
W
Yagorath
edu_kill2905
Yagorath
4
12
16
1
W
Grover
3
3
35
6.83
L
Jenos
gaudvin
Jenos
1
12
20
0.92
W
29
3
9
11.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,907
Damage
321,490
321,490
Taken
368,150
20,108
Shielding
81,928
184,959
Healing
216,173
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
45,628
33,805
0
15,751
86,663
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
76,136
70,811
12,204
18,200
97,182
20,108
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
72,401
32,867
0
12,658
45,467
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Dredge
84,638
48,191
0
5,407
34,104
4,261
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Spid3rSens3s
Fernando
44,082
27,812
0
2,142
97,577
72,883
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
155,218
83,016
0
7,108
49,284
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Yagorath
edu_kill2905
Yagorath
44,363
31,839
0
4,688
125,202
4,784
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
19,364
15,142
146,732
47,286
54,380
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
gaudvin
Jenos
29,524
22,785
105,236
13,802
42,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
129,043
104,997
0
9,918
56,887
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role