Player Matchup

Strix
Strix
Lxquid_on_Fxrce
Strix
Level 31
Champion Stats
1W - 0L
1,213 SR
Queue Stats
4W - 4L
1,755 Elo+
Solo
Io
Io
SOULOFDARKK2
Io
Level 181
Champion Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,606 Elo+
Solo
Tyra
Tyra
TankeStyle
Tyra
Level 357
Champion Stats
3W - 0L
1,292 SR
Queue Stats
9W - 4L
1,711 Elo+
Solo
Maeve
Maeve
boochieman
Maeve
Level 108
Champion Stats
4W - 0L
1,660 SR
Queue Stats
5W - 3L
1,395 Elo+
Solo
Rei
Rei
gleamcito
Rei
Level 949
Champion Stats
3W - 0L
1,500 SR
Queue Stats
406W - 429L
1,610 Elo+
Solo
Team Averages
Level 325
1,433 SR
1,616 Elo+

VS

Team Averages
Level 224
1,633 SR
1,553 Elo+
Vora
Vora
Javint
Vora
Level 29
Champion Stats
0W - 2L
1,547 SR
Queue Stats
0W - 4L
1,296 Elo+
Solo
Saati
Saati
Plomits
Saati
Level 999
Champion Stats
20W - 36L
1,585 SR
Queue Stats
316W - 408L
1,650 Elo+
Solo
Skye
Skye
goshiiiii
Skye
Level 30
Champion Stats
6W - 3L
1,740 SR
Queue Stats
76W - 55L
1,580 Elo+
Party 1
Tiberius
Tiberius
mamugus
Tiberius
Level 34
Champion Stats
24W - 17L
1,604 SR
Queue Stats
39W - 28L
1,607 Elo+
Party 1
Moji
Moji
trickiniki
Moji
Level 29
Champion Stats
31W - 18L
1,689 SR
Queue Stats
66W - 44L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
2 / 6 / 9
2,415
483
13,281
31,584
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

54
7 / 8 / 12
2,785
557
26,203
29,598
1,681
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
11 / 9 / 6
2,925
585
28,149
31,214
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Maeve
36
8 / 5 / 10
2,736
547
23,714
35,036
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Level 1

59
12 / 5 / 12
3,090
618
35,200
32,912
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Javint
Vora
29
3 / 14 / 6
2,593
519
31,453
33,174
3,780
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
Plomits
Saati
59
12 / 3 / 8
3,045
609
44,471
16,670
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Skye
11
6 / 6 / 9
2,714
543
25,250
19,356
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Tiberius
mamugus
Tiberius
17
7 / 9 / 6
2,625
525
34,966
24,928
700
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

20
5 / 8 / 8
2,718
544
24,204
32,419
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
70
40
Kills
33
33
Deaths
40
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vora
Javint
Vora
3
14
6
0.43
W
2
6
9
1.08
L
Saati
Plomits
Saati
12
3
8
5.33
W
7
8
12
1.63
W
11
9
6
1.56
W
Maeve
8
5
10
2.6
W
12
5
12
3.6
L
Skye
6
6
9
1.75
L
Tiberius
mamugus
Tiberius
7
9
6
1.11
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,547
Damage
160,344
160,344
Taken
126,547
1,681
Shielding
4,480
86,928
Healing
36,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Javint
Vora
31,453
20,851
0
2,683
33,174
3,780
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
13,281
13,061
0
7,302
31,584
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Plomits
Saati
44,471
9,278
0
10,222
16,670
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,203
25,321
20,669
7,298
29,598
1,681
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
28,149
17,912
0
4,112
31,214
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
23,714
19,858
0
5,139
35,036
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,200
28,420
27,761
14,647
32,912
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Skye
25,250
19,518
0
7,577
19,356
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Tiberius
mamugus
Tiberius
34,966
19,614
0
3,615
24,928
700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,204
23,351
0
12,750
32,419
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role