Player Matchup

Cassie
Cassie
Coldmatts
Cassie
Level 113
Champion Stats
11W - 9L
1,541 SR
Queue Stats
328W - 242L
1,697 Elo+
Solo
Moji
Moji
FlaNun3s
Moji
Level 35
Champion Stats
1W - 1L
1,298 SR
Queue Stats
26W - 20L
1,628 Elo+
Solo
Androxus
Androxus
digo_rickgames
Androxus
Level 37
Champion Stats
4W - 4L
1,606 SR
Queue Stats
11W - 11L
1,480 Elo+
Solo
hola230607
Unknown
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,628 Elo+
Solo
Rei
Rei
morsOBITUS
Rei
Level 32
Champion Stats
2W - 6L
1,245 SR
Queue Stats
72W - 54L
1,603 Elo+
Solo
Team Averages
Level 56
1,438 SR
1,607 Elo+

VS

Team Averages
Level 52
1,455 SR
1,465 Elo+
Evie
Evie
SanTeresiTAA
Evie
Level 137
Champion Stats
3W - 4L
1,537 SR
Queue Stats
88W - 88L
1,553 Elo+
Solo
Khan
Khan
ShiroScott
Khan
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Seris
Seris
huesitosgamer24
Seris
Level 27
Champion Stats
3W - 2L
1,238 SR
Queue Stats
8W - 10L
1,438 Elo+
Solo
monsqueteiros
Unknown
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,352 Elo+
Solo
Moji
Moji
xXslipknickXx
Moji
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Coldmatts
Cassie
58
5 / 7 / 10
3,390
484
50,113
24,466
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Moji
34
14 / 12 / 6
4,123
589
69,015
38,126
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Androxus
37
5 / 9 / 8
3,365
481
31,717
35,997
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 5 Ammo after hitting an enemy with Defiance.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

hola230607
Unknown
40
11 / 5 / 14
3,865
552
63,368
28,636
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

10
4 / 7 / 19
3,650
521
21,254
25,890
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 8 / 8
3,420
489
32,326
29,655
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

25
4 / 8 / 16
3,680
526
29,069
91,320
49,512
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

20
1 / 5 / 22
3,700
529
3,038
26,312
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

47
11 / 9 / 9
3,615
516
31,593
39,698
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

38
19 / 9 / 10
4,470
639
57,089
48,482
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
105
39
Kills
40
40
Deaths
39
57
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cassie
Coldmatts
Cassie
5
7
10
1.43
L
Moji
14
12
6
1.42
W
5
8
8
1.13
W
4
8
16
1.5
L
Androxus
5
9
8
1
L
hola230607
Unknown
11
5
14
3.6
W
1
5
22
2.4
W
11
9
9
1.72
L
4
7
19
1.93
W
19
9
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,467
Damage
153,115
153,115
Taken
235,467
0
Shielding
49,512
60,849
Healing
131,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
Coldmatts
Cassie
50,113
42,398
0
1,502
24,466
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
69,015
63,100
0
0
38,126
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
32,326
31,326
0
12,362
29,655
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
29,069
24,174
12,287
12,688
91,320
49,512
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
31,717
27,378
0
6,586
35,997
0
L
hola230607
Unknown
63,368
52,046
0
1,374
28,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
3,038
2,499
77,154
8,298
26,312
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,593
27,647
0
2,884
39,698
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,254
18,809
40,947
10,440
25,890
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
57,089
53,837
0
5,560
48,482
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role