Player Matchup

Azaan
Azaan
Platinum IV
GeataviaMelody
Azaan
Platinum IV
Level 951
Champion Stats
1W - 1L
1,605 SR
Queue Stats
31W - 24L
1,618 Elo+
Party 1
Fernando
Fernando
Platinum V
HopingMossXD
Fernando
Platinum V
Level 999
Champion Stats
11W - 6L
1,664 SR
Queue Stats
154W - 145L
1,603 Elo+
Solo
Koga
Koga
Gold III
LoKi_JSK
Koga
Gold III
Level 111
Champion Stats
36W - 20L
1,701 SR
Queue Stats
55W - 38L
1,554 Elo+
Solo
Tyra
Tyra
Silver I
S3XYME
Tyra
Silver I
Level 53
Champion Stats
3W - 0L
1,751 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 1
Jenos
Jenos
Silver II
bigbeatdown
Jenos
Silver II
Level 999
Champion Stats
106W - 95L
1,600 SR
Queue Stats
812W - 843L
1,425 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 623
1,664 SR
1,560 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 411
1,647 SR
1,502 Elo+
Io
Io
Platinum V
SouthKoreaGirl
Io
Platinum V
Level 999
Champion Stats
273W - 272L
1,609 SR
Queue Stats
314W - 297L
1,532 Elo+
Solo
Barik
Barik
Silver II
Yehender
Barik
Silver II
Level 93
Champion Stats
25W - 29L
1,629 SR
Queue Stats
210W - 234L
1,428 Elo+
Party 2
Buck
Buck
Platinum I
iquitcsgo
Buck
Platinum I
Level 627
Champion Stats
834W - 745L
1,631 SR
Queue Stats
1,572W - 1,507L
1,544 Elo+
Party 2
Atlas
Atlas
Gold I
only1needed
Atlas
Gold I
Level 171
Champion Stats
14W - 11L
1,673 SR
Queue Stats
152W - 135L
1,530 Elo+
Solo
Viktor
Viktor
Silver I
vandemiann
Viktor
Silver I
Level 166
Champion Stats
3W - 3L
1,695 SR
Queue Stats
43W - 52L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
11 / 4 / 20
3,663
244
79,329
97,246
39,913
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
HopingMossXD
Fernando
59
7 / 9 / 18
3,952
263
64,652
115,706
113,041
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
42
22 / 6 / 17
4,018
268
125,988
52,798
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Level 1

Tyra
S3XYME
Tyra
17
10 / 8 / 22
3,599
240
111,890
40,609
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
8 / 10 / 34
4,090
273
51,484
43,369
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
NyxYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
CaspianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 1 / 18
3,423
228
53,317
30,291
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Barik
Yehender
Barik
56
1 / 15 / 9
3,116
208
47,966
128,615
57,907
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Buck
41
16 / 19 / 5
3,577
238
93,300
71,485
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

35
7 / 10 / 8
3,062
204
48,630
140,104
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
vandemiann
Viktor
59
11 / 13 / 11
3,404
227
106,515
62,848
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
5m 1s
169
Kill Participation
88
58
Kills
37
37
Deaths
58
111
Assists
51
Player
Kills
Deaths
Assists
KDA
W
11
4
20
5.25
W
Fernando
HopingMossXD
Fernando
7
9
18
1.78
W
Koga
22
6
17
5.08
W
Tyra
S3XYME
Tyra
10
8
22
2.63
L
2
1
18
11
L
Barik
Yehender
Barik
1
15
9
0.37
W
8
10
34
2.5
L
Buck
16
19
5
0.97
L
7
10
8
1.1
L
Viktor
vandemiann
Viktor
11
13
11
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

433,343
Damage
349,728
349,728
Taken
433,343
152,954
Shielding
57,907
203,338
Healing
216,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
79,329
70,362
0
31,305
97,246
39,913
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
HopingMossXD
Fernando
64,652
43,492
0
8,989
115,706
113,041
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
125,988
118,631
0
14,291
52,798
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tyra
S3XYME
Tyra
111,890
75,069
0
440
40,609
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,317
50,074
127,814
25,968
30,291
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Yehender
Barik
47,966
47,966
0
16,362
128,615
57,907
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,484
18,611
127,003
21,310
43,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
93,300
72,911
0
11,523
71,485
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
48,630
48,630
0
21,057
140,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
vandemiann
Viktor
106,515
77,254
0
13,366
62,848
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role