Player Matchup

Buck
Buck
BOMBEROOOOO
Buck
Level 133
Champion Stats
2W - 5L
1,588 SR
Queue Stats
487W - 471L
1,554 Elo+
Party 2
Moji
Moji
Berix1
Moji
Level 880
Champion Stats
24W - 21L
1,639 SR
Queue Stats
448W - 435L
1,623 Elo+
Party 1
Inara
Inara
IzunaUchiwa
Inara
Level 397
Champion Stats
95W - 52L
1,688 SR
Queue Stats
919W - 852L
1,594 Elo+
Party 2
Ying
Ying
TuVeuuxUnBonBon
Ying
Level 331
Champion Stats
403W - 359L
1,667 SR
Queue Stats
418W - 401L
1,675 Elo+
Solo
Kasumi
Kasumi
x20puppy02x
Kasumi
Level 346
Champion Stats
46W - 75L
1,468 SR
Queue Stats
407W - 386L
1,617 Elo+
Party 1
Team Averages
Level 417
1,610 SR
1,613 Elo+

VS

Team Averages
Level 619
1,462 SR
1,622 Elo+
Drogoz
Drogoz
MoObAdA
Drogoz
Level 809
Champion Stats
26W - 35L
1,562 SR
Queue Stats
391W - 380L
1,616 Elo+
Solo
Fernando
Fernando
Ziemn1ak
Fernando
Level 442
Champion Stats
28W - 23L
1,548 SR
Queue Stats
565W - 555L
1,621 Elo+
Solo
Lex
Lex
melinaxS
Lex
Level 649
Champion Stats
2W - 3L
1,269 SR
Queue Stats
303W - 293L
1,597 Elo+
Solo
Pip
Pip
ppBeer
Pip
Level 752
Champion Stats
1W - 2L
1,309 SR
Queue Stats
82W - 79L
1,629 Elo+
Solo
Io
Io
xXCHEPPiEXx
Io
Level 443
Champion Stats
47W - 46L
1,623 SR
Queue Stats
1,072W - 1,090L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 10 / 3
2,001
182
32,087
49,945
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Moji
Berix1
Moji
58
7 / 8 / 6
2,479
225
50,209
44,570
0
Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boop

Boop

Scamper

Increase your Movement Speed by 16% for 2s after using Scamper.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

51
6 / 8 / 4
2,363
215
30,288
66,034
20,421
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
0 / 9 / 11
2,212
201
34,555
39,818
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
59
4 / 8 / 7
2,235
203
46,097
50,477
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
MoObAdA
Drogoz
59
7 / 3 / 12
2,573
234
67,037
13,410
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
Ziemn1ak
Fernando
58
1 / 5 / 13
2,703
246
40,092
80,081
29,462
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 4 / 8
3,348
304
55,894
42,583
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Pip
ppBeer
Pip
51
14 / 4 / 16
2,942
267
57,220
29,413
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
5 / 5 / 16
2,886
262
30,601
27,749
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 25s
Objective Time
5m 27s
52
Kill Participation
108
21
Kills
43
43
Deaths
21
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
L
Moji
Berix1
Moji
7
8
6
1.25
L
6
8
4
1
W
Drogoz
MoObAdA
Drogoz
7
3
12
4.33
L
0
9
11
0.61
W
Fernando
Ziemn1ak
Fernando
1
5
13
1.5
W
16
4
8
5
W
Pip
ppBeer
Pip
14
4
16
5.5
L
Kasumi
4
8
7
0.94
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,236
Damage
250,844
250,844
Taken
193,236
20,421
Shielding
29,462
128,289
Healing
128,437
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,087
29,385
0
17,297
49,945
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
Berix1
Moji
50,209
50,209
974
15,118
44,570
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,288
22,003
0
4,630
66,034
20,421
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Drogoz
MoObAdA
Drogoz
67,037
48,064
0
672
13,410
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,555
16,437
57,458
19,677
39,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Ziemn1ak
Fernando
40,092
26,689
0
10,225
80,081
29,462
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,894
52,922
0
3,996
42,583
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Pip
ppBeer
Pip
57,220
51,706
13,208
7,166
29,413
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
46,097
33,507
0
13,135
50,477
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
30,601
27,729
78,267
14,903
27,749
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role