Player Matchup

Ying
Ying
DunkUK
Ying
Level 55
Champion Stats
8W - 12L
1,707 SR
Queue Stats
8W - 14L
1,717 Elo+
Solo
Nyx
Nyx
RinaX650
Nyx
Level 71
Champion Stats
0W - 1L
1,551 SR
Queue Stats
19W - 20L
1,512 Elo+
Solo
Dredge
Dredge
Saitham94
Dredge
Level 197
Champion Stats
5W - 3L
1,576 SR
Queue Stats
34W - 38L
1,646 Elo+
Solo
Sha Lin
Sha Lin
Silverthewolfy
Sha Lin
Level 52
Champion Stats
16W - 16L
1,520 SR
Queue Stats
225W - 185L
1,616 Elo+
Solo
Vora
Vora
SpektraFantom
Vora
Level 88
Champion Stats
2W - 3L
1,470 SR
Queue Stats
13W - 9L
1,624 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,623 Elo+

VS

Team Averages
Level 369
1,613 SR
1,570 Elo+
Dredge
Dredge
Cneko
Dredge
Level 999
Champion Stats
73W - 62L
1,647 SR
Queue Stats
722W - 796L
1,570 Elo+
Solo
Saati
Saati
FiZik1
Saati
Level 60
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Corvus
Corvus
TheDarrKFlasH
Corvus
Level 567
Champion Stats
13W - 11L
1,609 SR
Queue Stats
87W - 100L
1,540 Elo+
Solo
Zhin
Zhin
mshal506
Zhin
Level 102
Champion Stats
11W - 3L
1,721 SR
Queue Stats
230W - 213L
1,621 Elo+
Solo
Kasumi
Kasumi
гекгекгек
Kasumi
Level 117
Champion Stats
48W - 44L
1,589 SR
Queue Stats
203W - 164L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
DunkUK
Ying
14
4 / 8 / 7
2,405
401
17,167
31,089
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

31
0 / 10 / 1
1,900
317
12,957
22,995
0
Dredge
Saitham94
Dredge
30
6 / 7 / 3
2,265
378
14,042
19,328
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

45
4 / 7 / 5
2,470
412
19,568
25,446
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

50
5 / 8 / 2
2,318
386
19,229
23,725
150
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

-17

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Cneko
Dredge
59
7 / 1 / 4
2,235
373
20,000
11,499
1,174
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Saati
FiZik1
Saati
44
5 / 5 / 5
2,215
369
22,890
15,042
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
2 / 5 / 11
2,180
363
11,345
15,255
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 18% for 3s after activating Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Zhin
50
7 / 5 / 5
2,452
409
25,633
21,540
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

26
14 / 3 / 8
2,799
467
42,715
19,627
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
37
Kill Participation
68
19
Kills
35
40
Deaths
19
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Dredge
Cneko
Dredge
7
1
4
9
L
Ying
DunkUK
Ying
4
8
7
0.94
W
Saati
FiZik1
Saati
5
5
5
1.5
L
0
10
1
0.05
L
Dredge
Saitham94
Dredge
6
7
3
1.07
L
4
7
5
0.93
L
5
8
2
0.75
W
2
5
11
1.5
W
Zhin
7
5
5
1.9
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,963
Damage
122,583
122,583
Taken
82,963
150
Shielding
1,174
35,766
Healing
38,366
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Cneko
Dredge
20,000
11,372
0
5,208
11,499
1,174
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
DunkUK
Ying
17,167
16,167
10,316
11,891
31,089
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
FiZik1
Saati
22,890
17,912
0
2,359
15,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,957
11,018
0
100
22,995
0
L
Dredge
Saitham94
Dredge
14,042
8,895
0
1,871
19,328
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,568
16,952
0
6,995
25,446
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,229
14,647
0
4,593
23,725
150
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,345
5,889
11,731
3,474
15,255
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
25,633
21,063
0
7,137
21,540
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
42,715
32,447
0
8,457
19,627
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role