Player Matchup

Ying
Ying
DunkUK
Ying
Level 55
Champion Stats
8W - 12L
1,635 SR
Queue Stats
8W - 14L
1,643 Elo+
Solo
Corvus
Corvus
Kàtniss
Corvus
Level 999
Champion Stats
1W - 0L
1,761 SR
Queue Stats
3W - 5L
1,299 Elo+
Party 1
Ruckus
Ruckus
Rizwanhaq186
Ruckus
Level 114
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,867 Elo+
Solo
Evie
Evie
thprinkleth
Evie
Level 52
Champion Stats
1W - 0L
1,849 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
пиcькa
Unknown
Level 80
Champion Stats
2W - 3L
1,293 SR
Queue Stats
48W - 52L
1,526 Elo+
Solo
Team Averages
Level 260
1,608 SR
1,567 Elo+

VS

Team Averages
Level 253
1,475 SR
1,564 Elo+
Dredge
Dredge
BengalFTW
Dredge
Level 64
Champion Stats
0W - 3L
1,559 SR
Queue Stats
8W - 15L
1,445 Elo+
Solo
Pip
Pip
Cneko
Pip
Level 999
Champion Stats
20W - 25L
1,566 SR
Queue Stats
703W - 769L
1,582 Elo+
Solo
VII
VII
Eusebe
VII
Level 73
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,808 Elo+
Solo
Sha Lin
Sha Lin
Silverthewolfy
Sha Lin
Level 52
Champion Stats
16W - 16L
1,505 SR
Queue Stats
225W - 185L
1,604 Elo+
Solo
Ying
Ying
janky2968
Ying
Level 76
Champion Stats
0W - 1L
1,242 SR
Queue Stats
24W - 21L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
DunkUK
Ying
14
4 / 1 / 13
2,175
435
17,572
18,901
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Corvus
Kàtniss
Corvus
55
3 / 2 / 29
2,470
494
5,746
17,499
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ruckus
46
3 / 2 / 13
2,085
417
15,779
28,348
19,489
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

23
26 / 1 / 7
3,175
635
74,075
25,652
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

пиcькa
Unknown
57
4 / 3 / 14
2,165
433
25,391
19,775
810

Level 3

Level 4

Level 1

Level 3

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

-27

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BengalFTW
Dredge
41
2 / 6 / 1
1,940
388
23,015
27,071
1,903
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Pip
Cneko
Pip
59
1 / 9 / 4
2,010
402
19,955
29,430
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

VII
Eusebe
VII
50
5 / 8 / 2
2,572
514
26,873
21,820
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

45
1 / 8 / 4
1,980
396
21,700
30,424
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
50
0 / 9 / 5
2,080
416
18,632
29,818
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 40% while Dimensional Link is active.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
116
Kill Participation
25
40
Kills
9
9
Deaths
40
76
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Dredge
BengalFTW
Dredge
2
6
1
0.42
L
Pip
Cneko
Pip
1
9
4
0.33
W
Ying
DunkUK
Ying
4
1
13
10.5
L
VII
Eusebe
VII
5
8
2
0.75
W
Corvus
Kàtniss
Corvus
3
2
29
8.75
W
Ruckus
3
2
13
4.75
L
1
8
4
0.38
L
Ying
0
9
5
0.28
W
26
1
7
29.5
W
пиcькa
Unknown
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,563
Damage
110,175
110,175
Taken
138,563
20,299
Shielding
1,903
81,015
Healing
50,215
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
BengalFTW
Dredge
23,015
19,073
0
4,233
27,071
1,903
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Pip
Cneko
Pip
19,955
17,871
8,133
5,205
29,430
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
DunkUK
Ying
17,572
17,072
18,094
11,686
18,901
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
VII
Eusebe
VII
26,873
26,081
0
1,050
21,820
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
Kàtniss
Corvus
5,746
5,608
40,282
5,649
17,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
15,779
12,306
0
1,383
28,348
19,489
L
21,700
18,790
0
4,412
30,424
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
18,632
15,702
19,081
8,101
29,818
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
74,075
70,378
0
3,171
25,652
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
пиcькa
Unknown
25,391
23,005
0
750
19,775
810
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role