Player Matchup

Fernando
Fernando
Agent K9567
Fernando
Level 10
Champion Stats
1W - 1L
1,843 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 1
Io
Io
MachoLyte
Io
Level 100
Champion Stats
22W - 17L
1,624 SR
Queue Stats
237W - 228L
1,581 Elo+
Party 1
Rei
Rei
Novaisiconic
Rei
Level 138
Champion Stats
113W - 74L
1,675 SR
Queue Stats
348W - 330L
1,556 Elo+
Party 1
Lian
Lian
OPT1CAL_CRACKED
Lian
Level 35
Champion Stats
4W - 4L
1,582 SR
Queue Stats
8W - 19L
1,432 Elo+
Solo
Koga
Koga
cassam77
Koga
Level 201
Champion Stats
88W - 52L
1,664 SR
Queue Stats
349W - 342L
1,469 Elo+
Solo
Team Averages
Level 97
1,678 SR
1,516 Elo+

VS

Team Averages
Level 191
1,539 SR
1,544 Elo+
Ying
Ying
CaitlynF4
Ying
Level 36
Champion Stats
5W - 3L
1,263 SR
Queue Stats
11W - 6L
1,601 Elo+
Solo
Tiberius
Tiberius
Dell10123
Tiberius
Level 54
Champion Stats
4W - 2L
1,851 SR
Queue Stats
36W - 41L
1,493 Elo+
Solo
Inara
Inara
Oscuro30
Inara
Level 100
Champion Stats
5W - 5L
1,577 SR
Queue Stats
142W - 117L
1,613 Elo+
Solo
Rei
Rei
So76
Rei
Level 56
Champion Stats
2W - 1L
1,528 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Evie
Evie
xxbiohazardxx
Evie
Level 711
Champion Stats
109W - 100L
1,479 SR
Queue Stats
450W - 444L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Agent K9567
Fernando
5
0 / 10 / 1
1,877
209
35,489
146,138
56,659
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
1 / 10 / 0
1,793
199
31,619
35,527
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 1.6s.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

32
0 / 7 / 0
1,469
163
29,670
45,913
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

30
0 / 11 / 1
1,109
123
30,426
31,474
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Koga
47
2 / 11 / 0
1,427
159
37,999
32,549
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 80% while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
24
6 / 0 / 26
2,989
332
24,056
17,062
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Dell10123
Tiberius
49
11 / 2 / 14
2,831
315
78,628
39,910
0
Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
Oscuro30
Inara
52
9 / 0 / 21
3,037
337
80,803
60,659
11,899
Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Rei
So76
Rei
46
8 / 1 / 16
2,712
301
48,853
27,074
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

49
15 / 0 / 11
2,608
290
59,261
20,498
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 54s
Objective Time
10m 17s
5
Kill Participation
137
3
Kills
49
49
Deaths
3
2
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fernando
Agent K9567
Fernando
0
10
1
0.05
W
Ying
6
0
26
19
W
Tiberius
Dell10123
Tiberius
11
2
14
9
L
1
10
0
0.1
L
0
7
0
0
L
0
11
1
0.05
W
Inara
Oscuro30
Inara
9
0
21
19.5
W
Rei
So76
Rei
8
1
16
16
L
Koga
2
11
0
0.18
W
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,203
Damage
291,601
291,601
Taken
165,203
56,659
Shielding
11,899
145,544
Healing
155,842
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Agent K9567
Fernando
35,489
26,627
0
3,012
146,138
56,659
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
24,056
24,056
82,142
13,317
17,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
Dell10123
Tiberius
78,628
60,318
0
10,333
39,910
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,619
29,093
60,606
6,625
35,527
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,670
24,765
48,876
18,797
45,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,426
28,826
0
1,050
31,474
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Oscuro30
Inara
80,803
62,682
0
1,346
60,659
11,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Rei
So76
Rei
48,853
38,353
33,284
9,873
27,074
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
37,999
35,458
0
6,578
32,549
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
59,261
55,261
0
5,547
20,498
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role