Player Matchup

Inara
Inara
GanjaLion420
Inara
Level 772
Champion Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,530 Elo+
Party 1
Vora
Vora
Marvmt
Vora
Level 543
Champion Stats
12W - 11L
1,696 SR
Queue Stats
124W - 125L
1,623 Elo+
Party 2
Seris
Seris
MazziSuporte
Seris
Level 483
Champion Stats
13W - 4L
2,040 SR
Queue Stats
49W - 47L
1,576 Elo+
Party 1
Willo
Willo
SlenderPD
Willo
Level 359
Champion Stats
31W - 42L
1,540 SR
Queue Stats
455W - 442L
1,627 Elo+
Party 2
Strix
Strix
felipe_foici
Strix
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,590 Elo+
Solo
Team Averages
Level 443
1,655 SR
1,589 Elo+

VS

Team Averages
Level 234
1,661 SR
1,583 Elo+
Viktor
Viktor
CA_Tobi10
Viktor
Level 58
Champion Stats
2W - 2L
1,764 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo
Fernando
Fernando
EMASAMA
Fernando
Level 122
Champion Stats
6W - 2L
1,721 SR
Queue Stats
41W - 43L
1,525 Elo+
Party 3
Zhin
Zhin
Flanosa
Zhin
Level 292
Champion Stats
48W - 41L
1,545 SR
Queue Stats
627W - 612L
1,584 Elo+
Solo
Skye
Skye
Juanchiss223
Skye
Level 267
Champion Stats
372W - 280L
1,595 SR
Queue Stats
683W - 671L
1,486 Elo+
Solo
Jenos
Jenos
LeandroCR
Jenos
Level 430
Champion Stats
3W - 1L
1,680 SR
Queue Stats
19W - 16L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 8 / 4
1,597
177
21,460
74,755
9,501
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
Marvmt
Vora
59
9 / 11 / 4
2,187
243
49,537
38,220
0
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

54
0 / 3 / 7
1,688
188
24,532
22,129
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Willo
SlenderPD
Willo
59
4 / 7 / 5
1,848
205
43,070
27,684
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

56
4 / 7 / 5
1,568
174
24,954
27,818
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
CA_Tobi10
Viktor
32
6 / 5 / 4
2,264
252
36,315
32,861
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
EMASAMA
Fernando
52
2 / 2 / 8
2,727
303
26,592
45,633
56,079
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
Flanosa
Zhin
57
9 / 1 / 8
2,398
266
42,622
32,284
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
15 / 4 / 7
2,867
319
66,568
31,888
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
LeandroCR
Jenos
49
4 / 5 / 19
2,702
300
18,509
20,887
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
8m 1s
42
Kill Participation
82
17
Kills
36
36
Deaths
17
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Viktor
CA_Tobi10
Viktor
6
5
4
1.6
W
Fernando
EMASAMA
Fernando
2
2
8
3
W
Zhin
Flanosa
Zhin
9
1
8
13
L
0
8
4
0.25
W
15
4
7
4.63
W
Jenos
LeandroCR
Jenos
4
5
19
2.7
L
Vora
Marvmt
Vora
9
11
4
1
L
0
3
7
1.17
L
Willo
SlenderPD
Willo
4
7
5
0.93
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,553
Damage
190,606
190,606
Taken
163,553
9,501
Shielding
56,079
88,106
Healing
112,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
CA_Tobi10
Viktor
36,315
21,028
0
11,148
32,861
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
EMASAMA
Fernando
26,592
17,174
0
3,130
45,633
56,079
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
Flanosa
Zhin
42,622
36,943
0
9,797
32,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
21,460
16,688
0
0
74,755
9,501
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,568
40,903
0
12,794
31,888
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Jenos
LeandroCR
Jenos
18,509
13,181
66,335
9,674
20,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vora
Marvmt
Vora
49,537
39,275
0
6,928
38,220
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

L
24,532
21,455
59,871
15,532
22,129
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
SlenderPD
Willo
43,070
29,003
0
3,057
27,684
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,954
23,604
0
2,718
27,818
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role