Player Matchup

Jenos
Jenos
AeonAltruism
Jenos
Level 999
Champion Stats
641W - 558L
1,572 SR
Queue Stats
683W - 626L
1,593 Elo+
Solo
Tiberius
Tiberius
Morbid2
Tiberius
Level 142
Champion Stats
374W - 291L
1,573 SR
Queue Stats
878W - 814L
1,527 Elo+
Solo
Koga
Koga
SonicRich130
Koga
Level 945
Champion Stats
9W - 4L
1,610 SR
Queue Stats
163W - 159L
1,602 Elo+
Solo
Viktor
Viktor
TheBloodHound
Viktor
Level 57
Champion Stats
2W - 2L
1,450 SR
Queue Stats
11W - 9L
1,608 Elo+
Solo
Maeve
Maeve
XMomentum
Maeve
Level 243
Champion Stats
1W - 2L
1,624 SR
Queue Stats
22W - 16L
1,644 Elo+
Solo
Team Averages
Level 477
1,566 SR
1,595 Elo+

VS

Team Averages
Level 532
1,593 SR
1,633 Elo+
Bomb King
Bomb King
DaarkPrincess
Bomb King
Level 705
Champion Stats
1W - 0L
1,433 SR
Queue Stats
6W - 6L
1,605 Elo+
Solo
Ying
Ying
Demmin1968
Ying
Level 56
Champion Stats
16W - 21L
1,494 SR
Queue Stats
129W - 166L
1,471 Elo+
Solo
Androxus
Androxus
Kakeruo
Androxus
Level 83
Champion Stats
33W - 7L
1,750 SR
Queue Stats
500W - 183L
1,809 Elo+
Solo
Khan
Khan
Mustalido
Khan
Level 999
Champion Stats
130W - 97L
1,659 SR
Queue Stats
289W - 296L
1,588 Elo+
Solo
VII
VII
carzoo88
VII
Level 817
Champion Stats
36W - 28L
1,627 SR
Queue Stats
931W - 784L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 2 / 15
3,690
527
18,065
26,549
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
Morbid2
Tiberius
59
8 / 15 / 3
3,435
491
46,117
48,599
900
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

55
12 / 5 / 6
3,750
536
54,864
40,142
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Level 1

36
1 / 8 / 10
3,270
467
36,848
41,664
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
XMomentum
Maeve
58
8 / 10 / 9
3,567
510
52,490
49,107
0
Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Level 1

Team 1 Score

-3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DaarkPrincess
Bomb King
50
9 / 9 / 5
3,375
482
42,542
40,987
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

29
3 / 8 / 15
3,460
494
19,912
32,418
0
Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
Kakeruo
Androxus
53
15 / 7 / 7
3,804
543
62,177
38,498
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Spiteful

Spiteful

Defiance

Generate 2% Ultimate charge after hitting at least one enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Khan
59
6 / 4 / 16
3,585
512
42,908
65,721
20,200
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
7 / 5 / 10
3,343
478
38,522
30,760
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
76
Kill Participation
93
33
Kills
40
40
Deaths
33
43
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
2
15
5.75
W
Bomb King
DaarkPrincess
Bomb King
9
9
5
1.28
W
3
8
15
1.31
W
Androxus
Kakeruo
Androxus
15
7
7
2.64
L
Tiberius
Morbid2
Tiberius
8
15
3
0.63
W
Khan
6
4
16
3.5
L
12
5
6
3
L
1
8
10
0.75
L
Maeve
XMomentum
Maeve
8
10
9
1.25
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,384
Damage
206,061
206,061
Taken
208,384
900
Shielding
20,200
113,456
Healing
125,396
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,065
12,553
65,466
22,073
26,549
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Bomb King
DaarkPrincess
Bomb King
42,542
35,904
0
7,146
40,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
19,912
7,781
58,229
10,440
32,418
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
Kakeruo
Androxus
62,177
51,931
0
13,297
38,498
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Morbid2
Tiberius
46,117
30,287
0
4,465
48,599
900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Khan
42,908
38,420
11,418
15,188
65,721
20,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
54,864
40,903
0
4,563
40,142
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
36,848
23,428
0
8,379
41,664
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
XMomentum
Maeve
52,490
48,940
0
8,510
49,107
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,522
31,419
0
9,678
30,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role