Player Matchup

Saati
Saati
Prius_Of_Power
Saati
Level 199
Champion Stats
2W - 1L
1,636 SR
Queue Stats
58W - 32L
1,720 Elo+
Party 2
Dredge
Dredge
Spaghetthicc
Dredge
Level 310
Champion Stats
10W - 10L
1,536 SR
Queue Stats
341W - 314L
1,621 Elo+
Solo
Pip
Pip
Zhora6
Pip
Level 999
Champion Stats
35W - 24L
1,608 SR
Queue Stats
582W - 491L
1,591 Elo+
Solo
Skye
Skye
extremecathy
Skye
Level 577
Champion Stats
16W - 10L
1,676 SR
Queue Stats
52W - 56L
1,571 Elo+
Solo
Jenos
Jenos
hotdoritos098
Jenos
Level 96
Champion Stats
5W - 2L
1,730 SR
Queue Stats
27W - 14L
1,759 Elo+
Party 2
Team Averages
Level 436
1,637 SR
1,652 Elo+

VS

Team Averages
Level 320
1,519 SR
1,477 Elo+
Tiberius
Tiberius
CarlElEspia
Tiberius
Level 184
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,457 Elo+
Party 1
Strix
Strix
Monster001
Strix
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,343 Elo+
Party 1
Cassie
Cassie
Papinocho69
Cassie
Level 20
Champion Stats
0W - 6L
1,395 SR
Queue Stats
4W - 11L
1,459 Elo+
Party 1
Talus
Talus
WinterFang32
Talus
Level 285
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,510 Elo+
Party 1
Rei
Rei
therobalv
Rei
Level 999
Champion Stats
22W - 16L
1,701 SR
Queue Stats
1,103W - 1,032L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
8 / 5 / 7
3,298
471
44,993
28,548
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Dredge
59
3 / 4 / 3
3,421
489
36,047
31,065
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Pip
Zhora6
Pip
59
4 / 2 / 19
3,968
567
26,778
46,942
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

54
19 / 8 / 8
4,013
573
47,042
36,835
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

40
8 / 2 / 20
3,722
532
24,245
18,910
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CarlElEspia
Tiberius
56
1 / 10 / 4
3,244
463
31,536
42,532
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Strix
48
3 / 5 / 4
2,860
409
23,717
20,869
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Cassie
12
7 / 8 / 4
3,448
493
32,320
36,030
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 5 Ammo for each enemy hit by Blast Shot.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

57
4 / 9 / 8
3,434
491
43,252
44,993
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
6 / 10 / 6
3,531
504
31,475
34,681
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
2m 51s
99
Kill Participation
47
42
Kills
21
21
Deaths
42
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiberius
CarlElEspia
Tiberius
1
10
4
0.3
L
Strix
3
5
4
1
L
Cassie
7
8
4
1.13
W
8
5
7
2.3
W
Dredge
3
4
3
1.13
L
4
9
8
0.89
W
Pip
Zhora6
Pip
4
2
19
6.75
W
19
8
8
2.88
W
8
2
20
9
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,105
Damage
162,300
162,300
Taken
179,105
0
Shielding
0
115,564
Healing
76,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
CarlElEspia
Tiberius
31,536
28,138
0
15,492
42,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Strix
23,717
22,997
0
5,639
20,869
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
32,320
26,636
0
11,369
36,030
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
44,993
16,268
0
2,763
28,548
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
36,047
23,552
0
5,176
31,065
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,252
40,314
0
14,234
44,993
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Pip
Zhora6
Pip
26,778
24,454
33,605
21,402
46,942
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,042
36,886
0
2,207
36,835
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
24,245
12,644
47,333
3,078
18,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
31,475
16,530
16,608
13,104
34,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role