Player Matchup

Zhin
Zhin
Andreas-darknes
Zhin
Level 74
Champion Stats
1W - 6L
1,309 SR
Queue Stats
22W - 24L
1,506 Elo+
Solo
Lian
Lian
LægænD
Lian
Level 999
Champion Stats
67W - 47L
1,666 SR
Queue Stats
661W - 541L
1,653 Elo+
Solo
Makoa
Makoa
SnipeR4WaR
Makoa
Level 323
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,384 Elo+
Solo
Maeve
Maeve
TheUltimateHope
Maeve
Level 370
Champion Stats
18W - 26L
1,648 SR
Queue Stats
82W - 95L
1,568 Elo+
Solo
Lillith
Lillith
Кленовница
Lillith
Level 409
Champion Stats
1W - 5L
1,496 SR
Queue Stats
32W - 28L
1,512 Elo+
Solo
Team Averages
Level 435
1,524 SR
1,525 Elo+

VS

Team Averages
Level 403
1,610 SR
1,525 Elo+
Khan
Khan
SKAKARIS
Khan
Level 999
Champion Stats
9W - 11L
1,553 SR
Queue Stats
465W - 589L
1,496 Elo+
Solo
Saati
Saati
ahmedrezq2
Saati
Level 317
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,560 Elo+
Solo
Seris
Seris
amurixx
Seris
Level 71
Champion Stats
19W - 22L
1,655 SR
Queue Stats
111W - 108L
1,581 Elo+
Solo
Vora
Vora
kyugaaaa
Vora
Level 141
Champion Stats
25W - 27L
1,586 SR
Queue Stats
502W - 411L
1,670 Elo+
Solo
Bomb King
Bomb King
palliesAnimal491
Bomb King
Level 488
Champion Stats
1W - 0L
1,756 SR
Queue Stats
6W - 1L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
7 / 9 / 3
3,346
478
39,108
39,148
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Lian
59
8 / 10 / 7
3,990
570
85,081
39,166
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Makoa
54
0 / 9 / 8
3,506
501
21,864
80,292
71,784
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

44
7 / 4 / 4
3,438
491
38,459
25,666
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Level 1

56
0 / 6 / 12
3,429
490
11,431
34,116
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
12 / 5 / 9
3,799
543
42,321
74,879
12,988
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
58
2 / 4 / 9
3,078
440
32,620
28,118
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
amurixx
Seris
21
2 / 3 / 19
4,271
610
31,840
21,567
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vora
55
13 / 5 / 12
3,829
547
50,988
34,624
900
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
59
9 / 5 / 14
3,934
562
60,619
36,755
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
5m 58s
56
Kill Participation
101
22
Kills
38
38
Deaths
22
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
L
Lian
8
10
7
1.15
W
Khan
12
5
9
3.3
L
Makoa
0
9
8
0.44
L
7
4
4
2.25
W
Saati
2
4
9
1.63
W
Seris
amurixx
Seris
2
3
19
3.83
W
Vora
13
5
12
3.8
W
Bomb King
9
5
14
3.2
L
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,943
Damage
218,388
218,388
Taken
195,943
71,784
Shielding
13,888
84,262
Healing
125,102
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,108
34,535
0
5,901
39,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
85,081
82,031
0
2,482
39,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
42,321
37,296
7,393
22,523
74,879
12,988
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Makoa
21,864
21,494
0
1,611
80,292
71,784
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
38,459
37,155
0
11,089
25,666
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
32,620
22,806
0
4,433
28,118
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Seris
amurixx
Seris
31,840
26,025
60,566
10,822
21,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
50,988
42,317
0
12,321
34,624
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
60,619
54,236
0
7,044
36,755
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
11,431
3,612
62,879
300
34,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role