Player Matchup

Khan
Khan
Silver II
ChaosEngineer
Khan
Silver II
Level 845
Champion Stats
23W - 20L
1,590 SR
Queue Stats
284W - 289L
1,472 Elo+
Solo
Jenos
Jenos
Silver V
Duraznita
Jenos
Silver V
Level 999
Champion Stats
136W - 135L
1,608 SR
Queue Stats
801W - 833L
1,370 Elo+
Solo
Lian
Lian
Bronze I
Itz_yGh0st-_-
Lian
Bronze I
Level 68
Champion Stats
1W - 4L
1,429 SR
Queue Stats
96W - 89L
1,337 Elo+
Solo
VII
VII
Silver III
isma000
VII
Silver III
Level 49
Champion Stats
1W - 7L
1,468 SR
Queue Stats
32W - 42L
1,222 Elo+
Solo
Grohk
Grohk
Bronze I
lucasfpn2000
Grohk
Bronze I
Level 28
Champion Stats
0W - 1L
1,447 SR
Queue Stats
4W - 7L
1,397 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 398
1,508 SR
1,360 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 238
1,488 SR
1,389 Elo+
Seris
Seris
Bronze I
Inquisidor55
Seris
Bronze I
Level 181
Champion Stats
17W - 18L
1,495 SR
Queue Stats
183W - 215L
1,407 Elo+
Solo
Ruckus
Ruckus
Bronze IV
Mäzino
Ruckus
Bronze IV
Level 154
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Zhin
Zhin
Gold V
RogvoXº
Zhin
Gold V
Level 327
Champion Stats
9W - 10L
1,547 SR
Queue Stats
54W - 56L
1,412 Elo+
Solo
Pip
Pip
Silver II
i7 Rafa
Pip
Silver II
Level 226
Champion Stats
12W - 12L
1,689 SR
Queue Stats
426W - 468L
1,386 Elo+
Solo
Barik
Barik
Bronze II
wK_GTZ
Barik
Bronze II
Level 300
Champion Stats
1W - 2L
1,208 SR
Queue Stats
50W - 51L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 3 / 2
986
164
15,810
20,192
10,590
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Jenos
Duraznita
Jenos
59
0 / 7 / 1
751
125
6,408
21,917
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

32
0 / 7 / 0
877
146
16,173
20,937
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

VII
30
5 / 5 / 0
1,232
205
26,481
19,217
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

32
0 / 5 / 2
861
144
5,452
15,776
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Bans
DrogozCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
DredgeBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 1 / 8
1,804
301
3,750
9,097
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
Mäzino
Ruckus
40
5 / 2 / 7
1,756
293
25,128
15,006
3,000
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 60 Ammo after using Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Zhin
46
13 / 1 / 2
2,094
349
33,299
12,650
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Pip
52
7 / 1 / 3
1,753
292
23,817
12,551
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
wK_GTZ
Barik
58
0 / 1 / 9
2,054
342
12,045
21,020
12,830
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

41s
Objective Time
5m 1s
11
Kill Participation
56
6
Kills
27
27
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Jenos
Duraznita
Jenos
0
7
1
0.07
W
2
1
8
6
L
0
7
0
0
W
Ruckus
Mäzino
Ruckus
5
2
7
4.25
W
Zhin
13
1
2
14
W
Pip
7
1
3
8.5
L
VII
5
5
0
1
L
0
5
2
0.2
W
Barik
wK_GTZ
Barik
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,324
Damage
98,039
98,039
Taken
70,324
10,590
Shielding
15,830
28,821
Healing
49,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,810
13,667
1,350
3,205
20,192
10,590
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Jenos
Duraznita
Jenos
6,408
5,808
8,137
704
21,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
3,750
3,150
29,165
6,898
9,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,173
16,173
0
0
20,937
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
Mäzino
Ruckus
25,128
15,693
0
1,035
15,006
3,000
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
33,299
28,656
0
999
12,650
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Pip
23,817
21,767
321
5,668
12,551
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
VII
26,481
23,331
0
3,474
19,217
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,452
2,506
10,649
1,302
15,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
wK_GTZ
Barik
12,045
12,045
0
5,186
21,020
12,830
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role