Player Matchup

Skye
Skye
Gold IV
BigOwe2020
Skye
Gold IV
Level 76
Champion Stats
4W - 1L
1,727 SR
Queue Stats
28W - 25L
1,532 Elo+
Party 2
Viktor
Viktor
Platinum V
Crashelido
Viktor
Platinum V
Level 999
Champion Stats
93W - 95L
1,552 SR
Queue Stats
486W - 501L
1,535 Elo+
Solo
Jenos
Jenos
Gold V
JoseiSantiago
Jenos
Gold V
Level 999
Champion Stats
6W - 5L
1,805 SR
Queue Stats
321W - 336L
1,425 Elo+
Solo
Terminus
Terminus
Silver I
Trumpet_Main
Terminus
Silver I
Level 48
Champion Stats
2W - 0L
1,833 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 2
Atlas
Atlas
Gold IV
caramel3
Atlas
Gold IV
Level 76
Champion Stats
6W - 0L
1,778 SR
Queue Stats
21W - 21L
1,574 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 440
1,739 SR
1,503 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 354
1,592 SR
1,504 Elo+
Buck
Buck
Gold II
BigBoiCox
Buck
Gold II
Level 61
Champion Stats
2W - 5L
1,557 SR
Queue Stats
99W - 96L
1,495 Elo+
Party 1
Grover
Grover
Gold IV
Brave Chi13
Grover
Gold IV
Level 995
Champion Stats
7W - 17L
1,582 SR
Queue Stats
312W - 291L
1,447 Elo+
Party 3
Torvald
Torvald
Platinum II
EliteMasta3000
Torvald
Platinum II
Level 322
Champion Stats
18W - 13L
1,591 SR
Queue Stats
209W - 186L
1,522 Elo+
Party 1
Inara
Inara
Gold II
Gold3nEyedKing
Inara
Gold II
Level 336
Champion Stats
59W - 67L
1,601 SR
Queue Stats
165W - 150L
1,552 Elo+
Party 3
Saati
Saati
Gold IV
StrctlyMitch
Saati
Gold IV
Level 57
Champion Stats
16W - 17L
1,629 SR
Queue Stats
165W - 158L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
24 / 11 / 8
4,367
257
106,144
56,548
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Viktor
Crashelido
Viktor
59
17 / 12 / 21
4,325
254
120,177
54,042
0
Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

54
13 / 9 / 32
4,520
266
70,926
40,887
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Terminus
Trumpet_Main
Terminus
34
5 / 9 / 18
3,831
225
83,143
117,547
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Atlas
caramel3
Atlas
42
8 / 10 / 19
4,099
241
67,477
112,683
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
35
12 / 16 / 14
4,272
251
80,412
114,699
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Grover
59
0 / 13 / 29
4,360
256
37,514
77,323
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
23 / 13 / 17
4,664
274
94,563
56,606
125,413
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
9 / 12 / 20
4,606
271
84,964
146,204
23,742
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

35
11 / 14 / 14
3,626
213
84,254
53,035
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 51s
Objective Time
10m 14s
165
Kill Participation
149
67
Kills
55
51
Deaths
68
98
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Buck
12
16
14
1.19
W
24
11
8
2.55
L
Grover
0
13
29
1.12
W
Viktor
Crashelido
Viktor
17
12
21
2.29
L
23
13
17
2.42
L
9
12
20
1.58
W
13
9
32
3.22
L
11
14
14
1.29
W
Terminus
Trumpet_Main
Terminus
5
9
18
1.56
W
Atlas
caramel3
Atlas
8
10
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

447,867
Damage
381,707
381,707
Taken
447,867
0
Shielding
149,155
205,230
Healing
245,140
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
80,412
74,750
0
33,283
114,699
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
106,144
74,331
0
23,446
56,548
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
37,514
30,084
140,284
45,759
77,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
Crashelido
Viktor
120,177
98,910
0
17,681
54,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
94,563
80,388
8,864
2,105
56,606
125,413
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
84,964
69,368
0
11,935
146,204
23,742
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,926
53,034
118,855
18,710
40,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
84,254
43,495
0
2,910
53,035
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Trumpet_Main
Terminus
83,143
61,894
0
22,618
117,547
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Atlas
caramel3
Atlas
67,477
67,477
0
3,920
112,683
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role