Player Matchup

Ruckus
Ruckus
Qualifying
Bridge4our
Ruckus
Qualifying
Level 109
Champion Stats
0W - 1L
1,581 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo
Cassie
Cassie
Diamond V
Jerzon123
Cassie
Diamond V
Level 233
Champion Stats
85W - 68L
1,734 SR
Queue Stats
421W - 383L
1,614 Elo+
Solo
Rei
Rei
Gold V
UwUMoth
Rei
Gold V
Level 999
Champion Stats
7W - 19L
1,495 SR
Queue Stats
103W - 115L
1,500 Elo+
Solo
Androxus
Androxus
Qualifying
XTARSSUSX1
Androxus
Qualifying
Level 158
Champion Stats
0W - 1L
1,770 SR
Queue Stats
5W - 2L
1,848 Elo+
Solo
Fernando
Fernando
Gold III
zenicidios
Fernando
Gold III
Level 77
Champion Stats
42W - 37L
1,632 SR
Queue Stats
295W - 325L
1,476 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 315
1,642 SR
1,595 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 185
1,715 SR
1,582 Elo+
Inara
Inara
Gold III
Crankly
Inara
Gold III
Level 211
Champion Stats
19W - 13L
1,757 SR
Queue Stats
31W - 19L
1,639 Elo+
Party 1
Ash
Ash
Platinum IV
LeafEyeYT
Ash
Platinum IV
Level 69
Champion Stats
7W - 0L
1,790 SR
Queue Stats
63W - 63L
1,574 Elo+
Party 1
Koga
Koga
Gold I
MohidLovato
Koga
Gold I
Level 162
Champion Stats
117W - 62L
1,722 SR
Queue Stats
188W - 162L
1,617 Elo+
Solo
Pip
Pip
Platinum III
Ramirez09s
Pip
Platinum III
Level 82
Champion Stats
3W - 0L
1,683 SR
Queue Stats
102W - 107L
1,594 Elo+
Solo
Dredge
Dredge
Gold III
SsRamS
Dredge
Gold III
Level 400
Champion Stats
92W - 66L
1,623 SR
Queue Stats
290W - 265L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Bridge4our
Ruckus
15
0 / 13 / 15
2,789
232
27,435
83,886
76,013
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Cassie
Jerzon123
Cassie
54
11 / 8 / 7
2,937
245
84,948
52,370
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Rei
53
1 / 11 / 10
2,393
199
3,326
39,939
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
XTARSSUSX1
Androxus
48
17 / 10 / 5
3,021
252
71,569
45,056
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
zenicidios
Fernando
39
3 / 11 / 13
3,132
261
58,491
99,275
78,161
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
Talus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Crankly
Inara
54
11 / 5 / 23
4,689
391
73,776
68,873
14,938
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

22
11 / 1 / 19
4,078
340
74,313
65,040
23,827
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

33
20 / 8 / 13
4,209
351
72,099
26,879
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

51
4 / 10 / 20
3,895
325
22,000
41,217
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
SsRamS
Dredge
57
7 / 8 / 16
3,782
315
78,338
43,760
5,110
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 39s
Objective Time
15m 16s
82
Kill Participation
144
32
Kills
53
53
Deaths
32
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Bridge4our
Ruckus
0
13
15
0.58
W
Inara
Crankly
Inara
11
5
23
4.5
L
Cassie
Jerzon123
Cassie
11
8
7
1.81
W
11
1
19
20.5
W
20
8
13
3.31
W
4
10
20
1.4
W
Dredge
SsRamS
Dredge
7
8
16
1.88
L
Rei
1
11
10
0.55
L
Androxus
XTARSSUSX1
Androxus
17
10
5
1.95
L
Fernando
zenicidios
Fernando
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,769
Damage
320,526
320,526
Taken
245,769
154,174
Shielding
43,875
155,093
Healing
158,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Bridge4our
Ruckus
27,435
20,481
0
15,967
83,886
76,013
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Crankly
Inara
73,776
59,211
0
9,583
68,873
14,938
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
Jerzon123
Cassie
84,948
77,313
0
14,225
52,370
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,313
66,518
0
7,447
65,040
23,827
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
72,099
39,654
0
22,943
26,879
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,000
20,238
87,771
17,304
41,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
SsRamS
Dredge
78,338
53,148
0
13,155
43,760
5,110
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
3,326
2,901
88,701
15,172
39,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
XTARSSUSX1
Androxus
71,569
61,341
0
17,669
45,056
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
zenicidios
Fernando
58,491
44,948
0
3,359
99,275
78,161
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role