Player Matchup

Grover
Grover
Gold V
Arsenal_kirbE
Grover
Gold V
Level 50
Champion Stats
18W - 17L
1,647 SR
Queue Stats
89W - 79L
1,600 Elo+
Solo
Barik
Barik
Gold I
Leyky
Barik
Gold I
Level 37
Champion Stats
0W - 4L
1,289 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Koga
Koga
Diamond V
StarSnake94
Koga
Diamond V
Level 81
Champion Stats
72W - 51L
1,683 SR
Queue Stats
280W - 263L
1,644 Elo+
Solo
Ruckus
Ruckus
Gold V
freestyle17
Ruckus
Gold V
Level 50
Champion Stats
0W - 2L
1,348 SR
Queue Stats
16W - 18L
1,506 Elo+
Solo
Bomb King
Bomb King
Platinum I
zombihuy
Bomb King
Platinum I
Level 54
Champion Stats
4W - 8L
1,543 SR
Queue Stats
141W - 135L
1,607 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 54
1,502 SR
1,568 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 383
1,699 SR
1,629 Elo+
Androxus
Androxus
Masters
PrimalTexture
Androxus
Masters
Level 589
Champion Stats
86W - 49L
1,781 SR
Queue Stats
723W - 518L
1,768 Elo+
Party 1
Tyra
Tyra
Gold IV
SloMoTer
Tyra
Gold IV
Level 121
Champion Stats
53W - 38L
1,576 SR
Queue Stats
380W - 378L
1,513 Elo+
Solo
Ash
Ash
Silver I
SuYeK
Ash
Silver I
Level 99
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,531 Elo+
Solo
Ying
Ying
Masters
TheLastPillow
Ying
Masters
Level 999
Champion Stats
168W - 69L
1,998 SR
Queue Stats
229W - 119L
1,804 Elo+
Party 1
Io
Io
Gold II
mocha02ka
Io
Gold II
Level 108
Champion Stats
37W - 28L
1,638 SR
Queue Stats
596W - 555L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
2 / 9 / 10
2,389
239
18,188
55,793
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
Leyky
Barik
22
3 / 9 / 6
1,923
192
49,817
60,357
39,777
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

19
6 / 13 / 2
1,606
161
45,452
34,756
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ruckus
19
3 / 10 / 6
2,003
200
43,240
87,352
27,394
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bomb King
zombihuy
Bomb King
46
7 / 9 / 3
2,539
254
54,821
53,042
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
TorvaldKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
PrimalTexture
Androxus
58
26 / 4 / 13
3,652
365
95,638
47,112
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tyra
50
5 / 7 / 7
2,271
227
39,958
33,512
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ash
SuYeK
Ash
42
4 / 4 / 10
2,868
287
37,025
61,455
26,637
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

57
12 / 1 / 26
3,403
340
93,173
45,560
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

43
3 / 5 / 20
2,531
253
25,506
23,879
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
7m 43s
48
Kill Participation
126
21
Kills
50
50
Deaths
21
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
9
10
0.78
L
Barik
Leyky
Barik
3
9
6
0.67
W
Androxus
PrimalTexture
Androxus
26
4
13
8.13
W
Tyra
5
7
7
1.21
L
6
13
2
0.54
W
Ash
SuYeK
Ash
4
4
10
2.25
W
12
1
26
25
L
Ruckus
3
10
6
0.6
W
3
5
20
2.6
L
Bomb King
zombihuy
Bomb King
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,518
Damage
291,300
291,300
Taken
211,518
67,171
Shielding
26,637
158,632
Healing
145,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,188
13,934
91,597
34,423
55,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
Leyky
Barik
49,817
49,817
0
4,565
60,357
39,777
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
PrimalTexture
Androxus
95,638
79,289
0
10,936
47,112
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
39,958
22,225
0
3,045
33,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,452
29,980
0
9,261
34,756
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
SuYeK
Ash
37,025
31,241
0
804
61,455
26,637
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
93,173
58,183
48,080
31,172
45,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
43,240
31,100
0
13,989
87,352
27,394
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
25,506
24,594
46,737
5,043
23,879
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
zombihuy
Bomb King
54,821
49,354
0
4,797
53,042
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role