Player Matchup

Maeve
Maeve
BigChild
Maeve
Level 12
Champion Stats
12W - 10L
1,706 SR
Queue Stats
62W - 33L
1,655 Elo+
Solo
Viktor
Viktor
PlusUltra696
Viktor
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Solo
VII
VII
Whhitespace00
VII
Level 12
Champion Stats
7W - 2L
1,801 SR
Queue Stats
18W - 25L
1,451 Elo+
Party 2
eltilininsano69
Unknown
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,531 Elo+
Party 2
Ash
Ash
froggy41
Ash
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,545 Elo+
Solo
Team Averages
Level 9
1,601 SR
1,500 Elo+

VS

Team Averages
Level 13
1,489 SR
1,450 Elo+
Ruckus
Ruckus
Boomer-Dale
Ruckus
Level 14
Champion Stats
2W - 1L
1,500 SR
Queue Stats
27W - 38L
1,322 Elo+
Solo
Bomb King
Bomb King
L3YITH
Bomb King
Level 29
Champion Stats
7W - 9L
1,423 SR
Queue Stats
207W - 224L
1,527 Elo+
Solo
Maeve
Maeve
PinguMainYuumi
Maeve
Level 5
Champion Stats
3W - 4L
1,543 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1
josadac
Unknown
Level 9
Champion Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Pip
Pip
wataisyy
Pip
Level 7
Champion Stats
1W - 1L
1,707 SR
Queue Stats
9W - 5L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BigChild
Maeve
2
9 / 0 / 11
2,107
702
26,062
6,455
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Viktor
2
14 / 6 / 10
2,290
763
32,864
17,133
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

6
4 / 7 / 5
1,746
582
16,515
14,150
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

3
8 / 4 / 13
2,155
718
30,612
11,572
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

15
5 / 2 / 8
1,815
605
20,929
20,116
13,624
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
26
1 / 8 / 5
1,730
577
14,352
38,238
14,441
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Bomb King
L3YITH
Bomb King
16
5 / 8 / 2
1,805
602
14,309
21,828
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

2
4 / 8 / 3
1,733
578
15,122
21,007
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

josadac
Unknown
11
2 / 8 / 1
1,630
543
7,818
20,922
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

7
5 / 8 / 4
1,870
623
17,825
24,987
1,600
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
87
Kill Participation
32
40
Kills
17
19
Deaths
40
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maeve
BigChild
Maeve
9
0
11
14.5
L
Ruckus
1
8
5
0.44
L
Bomb King
L3YITH
Bomb King
5
8
2
0.75
L
4
8
3
0.69
W
Viktor
14
6
10
3.17
W
4
7
5
0.93
W
8
4
13
3.63
W
5
2
8
4.5
L
josadac
Unknown
2
8
1
0.31
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,982
Damage
69,426
69,426
Taken
126,982
13,624
Shielding
16,041
15,465
Healing
21,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
BigChild
Maeve
26,062
25,004
0
5,109
6,455
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
14,352
12,353
0
2,316
38,238
14,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
L3YITH
Bomb King
14,309
9,466
0
2,980
21,828
0
L
15,122
13,146
0
5,600
21,007
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
32,864
28,354
0
2,690
17,133
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
16,515
15,223
0
3,012
14,150
0
W
30,612
27,971
0
3,961
11,572
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,929
17,825
0
693
20,116
13,624
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
josadac
Unknown
7,818
7,016
0
633
20,922
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,825
16,810
1,974
7,920
24,987
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role