Player Matchup

Khan
Khan
BabyGronklet
Khan
Level 25
Champion Stats
20W - 20L
1,513 SR
Queue Stats
294W - 305L
1,576 Elo+
Party 1
Vora
Vora
H0N3Ym4ng0
Vora
Level 153
Champion Stats
52W - 54L
1,582 SR
Queue Stats
312W - 279L
1,607 Elo+
Solo
Moji
Moji
Snaccaroni
Moji
Level 999
Champion Stats
5W - 9L
1,363 SR
Queue Stats
552W - 496L
1,648 Elo+
Party 1
Dredge
Dredge
csanchez9000
Dredge
Level 70
Champion Stats
17W - 15L
1,619 SR
Queue Stats
85W - 83L
1,593 Elo+
Solo
Ying
Ying
milkietoes
Ying
Level 302
Champion Stats
205W - 218L
1,588 SR
Queue Stats
1,509W - 1,360L
1,645 Elo+
Party 1
Team Averages
Level 310
1,533 SR
1,614 Elo+

VS

Team Averages
Level 291
1,616 SR
1,622 Elo+
Maeve
Maeve
AsamiJRR
Maeve
Level 67
Champion Stats
28W - 32L
1,578 SR
Queue Stats
178W - 185L
1,585 Elo+
Party 2
Strix
Strix
Azyxura
Strix
Level 48
Champion Stats
11W - 7L
1,666 SR
Queue Stats
104W - 82L
1,707 Elo+
Party 2
Terminus
Terminus
DrK Lith
Terminus
Level 120
Champion Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,584 Elo+
Solo
Willo
Willo
TheDonVergas
Willo
Level 999
Champion Stats
33W - 23L
1,659 SR
Queue Stats
568W - 588L
1,624 Elo+
Solo
Rei
Rei
cyberprncess
Rei
Level 219
Champion Stats
15W - 11L
1,680 SR
Queue Stats
326W - 307L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
0 / 3 / 2
1,402
200
19,359
78,343
38,950
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

59
6 / 10 / 1
1,467
210
32,134
26,852
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 6 / 3
1,405
201
27,635
38,936
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Dredge
25
1 / 4 / 1
1,047
150
16,396
19,273
2,225
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

53
0 / 3 / 4
1,518
217
8,540
23,656
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AsamiJRR
Maeve
32
3 / 1 / 6
1,944
278
38,409
26,953
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Strix
Azyxura
Strix
26
7 / 2 / 8
2,168
310
38,295
9,551
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Terminus
DrK Lith
Terminus
56
3 / 1 / 4
2,102
300
21,460
35,110
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
7 / 3 / 7
2,229
318
64,629
11,807
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
6 / 2 / 9
2,406
344
24,267
20,643
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
6m 0s
21
Kill Participation
60
10
Kills
26
26
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Maeve
AsamiJRR
Maeve
3
1
6
6
W
Strix
Azyxura
Strix
7
2
8
5.5
L
0
3
2
0.33
W
Terminus
DrK Lith
Terminus
3
1
4
5
L
6
10
1
0.65
L
3
6
3
0.75
W
7
3
7
3.5
L
Dredge
1
4
1
0.38
W
6
2
9
5.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,064
Damage
187,060
187,060
Taken
104,064
41,175
Shielding
0
117,470
Healing
80,963
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
AsamiJRR
Maeve
38,409
37,823
0
6,111
26,953
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Strix
Azyxura
Strix
38,295
37,560
0
1,982
9,551
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,359
13,947
6,536
13,274
78,343
38,950
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
DrK Lith
Terminus
21,460
16,100
0
3,127
35,110
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
32,134
13,286
0
3,867
26,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
27,635
26,950
0
250
38,936
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
64,629
40,264
0
360
11,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
16,396
12,502
0
3,545
19,273
2,225
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,267
22,247
53,380
16,003
20,643
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,540
8,540
76,200
13,798
23,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role