Player Matchup

Caspian
Caspian
HeckaHeated
Caspian
Level 18
Champion Stats
8W - 7L
1,569 SR
Queue Stats
25W - 23L
1,625 Elo+
Party 3
Terminus
Terminus
NTGR
Terminus
Level 52
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,596 Elo+
Party 3
Furia
Furia
SUAAAVEEE
Furia
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Azaan
Azaan
TaterRRRRRRR
Azaan
Level 44
Champion Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 2
Lian
Lian
XBurgerBanditX
Lian
Level 13
Champion Stats
3W - 1L
1,611 SR
Queue Stats
13W - 13L
1,619 Elo+
Party 3
Team Averages
Level 27
1,536 SR
1,569 Elo+

VS

Team Averages
Level 19
1,557 SR
1,530 Elo+
Ying
Ying
TheWarD0g
Ying
Level 25
Champion Stats
3W - 2L
1,757 SR
Queue Stats
43W - 33L
1,630 Elo+
Party 1
Ruckus
Ruckus
TooFly
Ruckus
Level 8
Champion Stats
2W - 3L
1,500 SR
Queue Stats
19W - 11L
1,512 Elo+
Party 1
Strix
Strix
Woodcrafter007
Strix
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Viktor
Viktor
painfulfingies
Viktor
Level 13
Champion Stats
2W - 4L
1,524 SR
Queue Stats
35W - 21L
1,638 Elo+
Party 1
Moji
Moji
ssSOMETIMESss
Moji
Level 23
Champion Stats
0W - 2L
1,504 SR
Queue Stats
21W - 32L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
HeckaHeated
Caspian
7
12 / 20 / 12
4,492
250
64,262
61,339
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Terminus
NTGR
Terminus
37
4 / 13 / 15
4,321
240
34,937
107,974
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Furia
SUAAAVEEE
Furia
4
11 / 12 / 15
4,496
250
49,096
39,840
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

26
8 / 12 / 13
5,072
282
68,417
135,953
59,180
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

10
17 / 11 / 21
5,707
317
121,823
66,488
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
24
4 / 7 / 40
3,422
190
22,930
36,373
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
TooFly
Ruckus
5
15 / 16 / 21
3,616
201
69,086
114,700
87,140
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

14
18 / 4 / 27
3,679
204
95,851
29,607
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

9
23 / 13 / 26
4,352
242
153,190
76,070
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

32
11 / 12 / 27
3,149
175
70,537
81,785
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 18s
Objective Time
5m 58s
128
Kill Participation
212
52
Kills
71
68
Deaths
52
76
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Caspian
HeckaHeated
Caspian
12
20
12
0.9
W
Terminus
NTGR
Terminus
4
13
15
0.88
W
Furia
SUAAAVEEE
Furia
11
12
15
1.54
W
8
12
13
1.21
L
Ying
4
7
40
3.43
L
Ruckus
TooFly
Ruckus
15
16
21
1.59
L
18
4
27
7.88
W
17
11
21
2.5
L
23
13
26
2.77
L
11
12
27
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,535
Damage
411,594
411,594
Taken
338,535
59,180
Shielding
87,140
164,973
Healing
162,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Caspian
HeckaHeated
Caspian
64,262
55,715
0
10,406
61,339
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Terminus
NTGR
Terminus
34,937
12,380
0
23,609
107,974
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
SUAAAVEEE
Furia
49,096
47,510
53,346
12,813
39,840
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,417
56,277
0
36,500
135,953
59,180
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
22,930
22,930
119,145
20,975
36,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
TooFly
Ruckus
69,086
49,675
0
0
114,700
87,140
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
95,851
91,105
0
8,604
29,607
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
121,823
112,333
0
28,299
66,488
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
153,190
117,432
0
11,316
76,070
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
70,537
70,105
0
2,295
81,785
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role