Player Matchup

Dredge
Dredge
Platinum I
KRØM
Dredge
Platinum I
Level 999
Champion Stats
195W - 169L
1,644 SR
Queue Stats
729W - 672L
1,608 Elo+
Solo
Fernando
Fernando
Platinum III
Kamsah
Fernando
Platinum III
Level 999
Champion Stats
49W - 55L
1,591 SR
Queue Stats
368W - 340L
1,603 Elo+
Solo
Viktor
Viktor
Platinum II
MakeBKr34Pliz
Viktor
Platinum II
Level 218
Champion Stats
3W - 5L
1,565 SR
Queue Stats
270W - 249L
1,580 Elo+
Solo
Grover
Grover
Gold I
MrFoda007
Grover
Gold I
Level 586
Champion Stats
31W - 18L
1,655 SR
Queue Stats
413W - 405L
1,626 Elo+
Solo
Barik
Barik
Gold IV
rhythmfreak8
Barik
Gold IV
Level 999
Champion Stats
90W - 71L
1,627 SR
Queue Stats
1,541W - 1,503L
1,482 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 760
1,617 SR
1,580 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 441
1,657 SR
1,593 Elo+
Ash
Ash
Qualifying
ElenoireFerruzzi
Ash
Qualifying
Level 578
Champion Stats
2W - 2L
1,776 SR
Queue Stats
27W - 15L
1,744 Elo+
Solo
Tyra
Tyra
Gold II
Kamm8il
Tyra
Gold II
Level 292
Champion Stats
43W - 46L
1,591 SR
Queue Stats
482W - 467L
1,549 Elo+
Solo
Jenos
Jenos
Platinum V
Linityh
Jenos
Platinum V
Level 999
Champion Stats
81W - 90L
1,635 SR
Queue Stats
1,303W - 1,274L
1,580 Elo+
Solo
Cassie
Cassie
Platinum III
TØPGuy
Cassie
Platinum III
Level 306
Champion Stats
8W - 11L
1,548 SR
Queue Stats
239W - 231L
1,551 Elo+
Solo
Raum
Raum
Gold III
ftvvuiycunibcun
Raum
Gold III
Level 31
Champion Stats
1W - 0L
1,734 SR
Queue Stats
22W - 23L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
KRØM
Dredge
58
4 / 6 / 3
1,979
180
82,672
34,232
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
Kamsah
Fernando
55
5 / 10 / 8
2,245
204
63,264
72,234
40,538
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

49
9 / 7 / 7
2,560
233
90,381
36,979
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Grover
MrFoda007
Grover
52
3 / 12 / 7
1,883
171
20,290
47,494
2,942
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
2 / 12 / 7
2,048
186
42,528
70,895
100,080
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
YingKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
CaspianSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 2 / 11
3,297
300
83,517
86,396
49,039
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Tyra
Kamm8il
Tyra
46
12 / 6 / 16
3,323
302
70,292
38,881
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
Linityh
Jenos
59
9 / 5 / 15
3,324
302
21,235
28,086
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
TØPGuy
Cassie
49
8 / 6 / 17
3,053
278
48,413
31,037
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 40%.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

33
5 / 4 / 19
3,527
321
38,377
114,735
3,150
Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 31s
Objective Time
7m 3s
55
Kill Participation
125
23
Kills
47
47
Deaths
23
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
13
2
11
9.25
L
Dredge
KRØM
Dredge
4
6
3
0.92
W
Tyra
Kamm8il
Tyra
12
6
16
3.33
L
Fernando
Kamsah
Fernando
5
10
8
0.9
W
Jenos
Linityh
Jenos
9
5
15
3.3
L
9
7
7
1.79
L
Grover
MrFoda007
Grover
3
12
7
0.54
W
Cassie
TØPGuy
Cassie
8
6
17
2.75
W
5
4
19
3.63
L
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,135
Damage
261,834
261,834
Taken
299,135
143,560
Shielding
52,189
104,613
Healing
153,591
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,517
73,333
0
9,125
86,396
49,039
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
KRØM
Dredge
82,672
45,246
0
7,826
34,232
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
Kamm8il
Tyra
70,292
46,879
0
5,493
38,881
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Kamsah
Fernando
63,264
39,624
0
10,154
72,234
40,538
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Jenos
Linityh
Jenos
21,235
12,609
95,112
13,677
28,086
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
90,381
58,364
0
3,566
36,979
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
MrFoda007
Grover
20,290
15,779
53,677
19,280
47,494
2,942
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Cassie
TØPGuy
Cassie
48,413
40,717
0
5,956
31,037
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
38,377
32,416
0
24,228
114,735
3,150
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,528
42,528
0
10,110
70,895
100,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role