Player Matchup

Cassie
Cassie
Diamond I
LiveKnives
Cassie
Diamond I
Level 828
Champion Stats
44W - 41L
1,684 SR
Queue Stats
740W - 672L
1,674 Elo+
Party 1
Khan
Khan
Platinum I
Sladoky
Khan
Platinum I
Level 946
Champion Stats
212W - 167L
1,695 SR
Queue Stats
837W - 842L
1,613 Elo+
Solo
Koga
Koga
Platinum I
TheDiamondCasino
Koga
Platinum I
Level 679
Champion Stats
6W - 7L
1,762 SR
Queue Stats
726W - 707L
1,574 Elo+
Solo
Barik
Barik
Platinum II
reddiii_
Barik
Platinum II
Level 947
Champion Stats
40W - 31L
1,759 SR
Queue Stats
647W - 614L
1,582 Elo+
Solo
Lillith
Lillith
Diamond V
yuronono
Lillith
Diamond V
Level 900
Champion Stats
166W - 157L
1,605 SR
Queue Stats
971W - 921L
1,646 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 860
1,701 SR
1,618 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 314
1,722 SR
1,653 Elo+
Rei
Rei
Diamond III
MasterSoloQ
Rei
Diamond III
Level 62
Champion Stats
36W - 24L
1,739 SR
Queue Stats
325W - 290L
1,692 Elo+
Solo
Moji
Moji
Gold I
StepฟBrother
Moji
Gold I
Level 19
Champion Stats
1W - 1L
1,909 SR
Queue Stats
9W - 8L
1,721 Elo+
Solo
Seris
Seris
Platinum I
Uimitorul
Seris
Platinum I
Level 999
Champion Stats
17W - 8L
1,749 SR
Queue Stats
330W - 277L
1,634 Elo+
Solo
Makoa
Makoa
Diamond V
Wardmoh
Makoa
Diamond V
Level 399
Champion Stats
245W - 203L
1,714 SR
Queue Stats
1,023W - 945L
1,621 Elo+
Solo
Inara
Inara
Diamond V
hadri75013
Inara
Diamond V
Level 89
Champion Stats
0W - 3L
1,500 SR
Queue Stats
335W - 280L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
LiveKnives
Cassie
57
12 / 6 / 9
3,317
302
114,450
61,284
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Khan
Sladoky
Khan
59
9 / 3 / 10
2,793
254
70,580
78,934
5,626
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
13 / 3 / 8
2,930
266
66,610
39,402
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Level 1

Barik
reddiii_
Barik
59
3 / 4 / 11
2,996
272
60,096
59,516
51,574
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
yuronono
Lillith
58
2 / 4 / 25
3,372
307
27,331
24,544
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
LexCaspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
2 / 7 / 8
1,330
121
46,903
38,304
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

14
2 / 13 / 6
841
76
34,841
46,748
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 40% for 2s after being hit while Magic Barrier is active.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
Uimitorul
Seris
59
4 / 8 / 8
2,469
224
70,937
50,454
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Makoa
Wardmoh
Makoa
59
8 / 7 / 3
2,659
242
60,310
111,587
40,139
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
31
4 / 4 / 4
2,514
229
50,689
91,974
18,461
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
6m 23s
102
Kill Participation
49
39
Kills
20
20
Deaths
39
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cassie
LiveKnives
Cassie
12
6
9
2.75
L
2
7
8
0.86
W
Khan
Sladoky
Khan
9
3
10
4.67
L
2
13
6
0.38
W
13
3
8
5.67
L
Seris
Uimitorul
Seris
4
8
8
1
L
Makoa
Wardmoh
Makoa
8
7
3
1.36
L
Inara
4
4
4
1.5
W
Barik
reddiii_
Barik
3
4
11
2.13
W
Lillith
yuronono
Lillith
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,067
Damage
263,680
263,680
Taken
339,067
57,200
Shielding
58,600
178,344
Healing
192,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
LiveKnives
Cassie
114,450
96,739
0
8,446
61,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
46,903
35,024
91,015
17,579
38,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
Sladoky
Khan
70,580
67,376
9,925
17,498
78,934
5,626
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
34,841
33,638
0
6,577
46,748
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
66,610
65,815
0
8,406
39,402
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
Uimitorul
Seris
70,937
59,819
37,725
16,288
50,454
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
Wardmoh
Makoa
60,310
57,958
0
7,411
111,587
40,139
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
50,689
44,070
0
15,705
91,974
18,461
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
reddiii_
Barik
60,096
60,096
0
6,897
59,516
51,574
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
yuronono
Lillith
27,331
13,791
126,912
260
24,544
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role