Player Matchup

Drogoz
Drogoz
Beikon99
Drogoz
Level 275
Champion Stats
35W - 26L
1,533 SR
Queue Stats
801W - 757L
1,602 Elo+
Solo
Mal'Damba
Mal'Damba
KoolaidPackets
Mal'Damba
Level 142
Champion Stats
26W - 22L
1,614 SR
Queue Stats
148W - 135L
1,643 Elo+
Party 2
Viktor
Viktor
LUCKYGEE770
Viktor
Level 6
Champion Stats
4W - 4L
1,329 SR
Queue Stats
5W - 6L
1,283 Elo+
Party 2
Khan
Khan
Ninja124
Khan
Level 67
Champion Stats
5W - 4L
1,641 SR
Queue Stats
50W - 56L
1,555 Elo+
Party 2
Ruckus
Ruckus
WildsMe
Ruckus
Level 136
Champion Stats
4W - 3L
1,729 SR
Queue Stats
147W - 134L
1,647 Elo+
Party 2
Team Averages
Level 125
1,569 SR
1,546 Elo+

VS

Team Averages
Level 116
1,609 SR
1,565 Elo+
Seris
Seris
Alestria
Seris
Level 31
Champion Stats
15W - 10L
1,642 SR
Queue Stats
24W - 21L
1,621 Elo+
Party 3
Inara
Inara
Dalek023
Inara
Level 125
Champion Stats
4W - 2L
1,652 SR
Queue Stats
107W - 103L
1,536 Elo+
Party 1
Saati
Saati
IKARUGO
Saati
Level 39
Champion Stats
54W - 50L
1,610 SR
Queue Stats
204W - 190L
1,621 Elo+
Solo
Vora
Vora
PisdaDrakona
Vora
Level 53
Champion Stats
1W - 0L
1,534 SR
Queue Stats
10W - 12L
1,496 Elo+
Party 3
Tiberius
Tiberius
Pleasefookme
Tiberius
Level 334
Champion Stats
20W - 10L
1,605 SR
Queue Stats
205W - 173L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Beikon99
Drogoz
46
5 / 5 / 4
1,558
173
34,444
25,167
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Mal'Damba
KoolaidPackets
Mal'Damba
53
3 / 6 / 6
1,764
196
20,738
29,982
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Viktor
1
1 / 7 / 7
1,396
155
22,497
24,150
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Khan
32
6 / 7 / 3
1,840
204
23,427
69,442
49,086
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ruckus
WildsMe
Ruckus
57
10 / 8 / 7
2,158
240
45,854
56,090
14,513
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Alestria
Seris
19
4 / 2 / 13
2,750
306
37,325
30,079
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
Dalek023
Inara
44
2 / 4 / 10
2,500
278
18,105
45,132
36,604
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Saati
IKARUGO
Saati
15
5 / 7 / 11
2,345
261
39,970
20,495
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

47
11 / 5 / 7
2,700
300
56,363
27,172
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
Pleasefookme
Tiberius
55
11 / 7 / 7
2,597
289
53,068
24,082
700
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
9m 25s
52
Kill Participation
81
25
Kills
33
33
Deaths
25
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Seris
Alestria
Seris
4
2
13
5.25
L
Drogoz
Beikon99
Drogoz
5
5
4
1.4
W
Inara
Dalek023
Inara
2
4
10
1.75
W
Saati
IKARUGO
Saati
5
7
11
1.5
L
Mal'Damba
KoolaidPackets
Mal'Damba
3
6
6
1
L
Viktor
1
7
7
0.64
L
Khan
6
7
3
1.07
W
11
5
7
2.9
W
Tiberius
Pleasefookme
Tiberius
11
7
7
2.07
L
Ruckus
WildsMe
Ruckus
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,960
Damage
204,831
204,831
Taken
146,960
63,599
Shielding
37,304
97,140
Healing
67,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Alestria
Seris
37,325
33,880
27,430
18,502
30,079
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Drogoz
Beikon99
Drogoz
34,444
24,357
0
4,181
25,167
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Dalek023
Inara
18,105
15,703
0
4,720
45,132
36,604
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
IKARUGO
Saati
39,970
17,888
0
1,525
20,495
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
KoolaidPackets
Mal'Damba
20,738
12,004
64,718
15,587
29,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
22,497
15,535
0
846
24,150
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
23,427
21,687
0
9,044
69,442
49,086
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,363
42,390
0
10,260
27,172
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Pleasefookme
Tiberius
53,068
37,143
0
5,313
24,082
700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ruckus
WildsMe
Ruckus
45,854
29,996
0
2,764
56,090
14,513
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role