Player Matchup

Ash
Ash
Bronze III
Slaskelure
Ash
Bronze III
Level 361
Champion Stats
7W - 5L
1,600 SR
Queue Stats
104W - 104L
1,303 Elo+
Party 1
Bronze II
TheEliteIce3459
Unknown
Bronze II
Level 63
Champion Stats
2W - 1L
1,572 SR
Queue Stats
16W - 36L
1,260 Elo+
Solo
Seris
Seris
Gold V
iH8D15G4M3
Seris
Gold V
Level 484
Champion Stats
102W - 100L
1,518 SR
Queue Stats
293W - 276L
1,393 Elo+
Party 1
VII
VII
Gold IV
moxxieUA
VII
Gold IV
Level 179
Champion Stats
52W - 40L
1,682 SR
Queue Stats
190W - 202L
1,497 Elo+
Solo
Vora
Vora
Silver I
pandju
Vora
Silver I
Level 210
Champion Stats
42W - 63L
1,523 SR
Queue Stats
255W - 265L
1,430 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 259
1,579 SR
1,377 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 382
1,601 SR
1,374 Elo+
Willo
Willo
Silver II
Dancinho25
Willo
Silver II
Level 136
Champion Stats
0W - 1L
1,841 SR
Queue Stats
3W - 5L
1,417 Elo+
Solo
Torvald
Torvald
Gold I
ModusVeritas
Torvald
Gold I
Level 923
Champion Stats
20W - 18L
1,569 SR
Queue Stats
211W - 227L
1,486 Elo+
Party 2
Grover
Grover
Bronze II
Nakkira
Grover
Bronze II
Level 329
Champion Stats
0W - 1L
1,317 SR
Queue Stats
115W - 117L
1,349 Elo+
Solo
Tyra
Tyra
Bronze IV
S_uperBambi
Tyra
Bronze IV
Level 201
Champion Stats
0W - 4L
1,602 SR
Queue Stats
20W - 30L
1,119 Elo+
Solo
Barik
Barik
Silver II
SlayerVainn
Barik
Silver II
Level 320
Champion Stats
16W - 21L
1,677 SR
Queue Stats
119W - 114L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 7 / 23
3,720
248
42,793
109,434
71,799
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

54
13 / 9 / 6
3,300
220
47,527
47,895
2,600

Level 3

Level 4

Level 1

Level 5

Level 2

Level 1

Seris
57
1 / 4 / 18
3,265
218
16,311
28,447
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
27 / 12 / 11
4,096
273
90,057
44,972
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Vora
pandju
Vora
52
17 / 10 / 9
3,608
241
72,680
45,950
900
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
CaspianZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
EvieNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
53
11 / 13 / 7
2,727
182
56,711
45,906
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Torvald
ModusVeritas
Torvald
58
8 / 8 / 17
3,413
228
62,055
45,565
102,790
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Grover
Nakkira
Grover
59
6 / 15 / 14
2,887
192
35,165
53,359
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
6 / 13 / 13
2,657
177
42,662
50,731
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

53
11 / 10 / 12
3,444
230
80,105
73,807
98,660
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
6m 14s
126
Kill Participation
105
59
Kills
42
42
Deaths
59
67
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Willo
11
13
7
1.12
L
Torvald
ModusVeritas
Torvald
8
8
17
2.06
L
Grover
Nakkira
Grover
6
15
14
0.87
L
6
13
13
0.96
W
1
7
23
1.79
L
11
10
12
1.7
W
13
9
6
1.78
W
Seris
1
4
18
2.5
W
27
12
11
2.71
W
Vora
pandju
Vora
17
10
9
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,368
Damage
276,698
276,698
Taken
269,368
75,299
Shielding
202,650
156,728
Healing
96,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
56,711
30,960
0
5,420
45,906
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
ModusVeritas
Torvald
62,055
38,413
0
3,816
45,565
102,790
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
Nakkira
Grover
35,165
33,332
50,274
18,659
53,359
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,662
26,524
0
7,694
50,731
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,793
42,193
0
2,375
109,434
71,799
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
80,105
80,105
0
10,220
73,807
98,660
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,527
35,007
0
1,455
47,895
2,600
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Seris
16,311
11,709
100,157
18,841
28,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,057
71,073
0
13,615
44,972
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
pandju
Vora
72,680
51,057
0
20,285
45,950
900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role