Player Matchup

Saati
Saati
LS_Ratte_HD_YT
Saati
Level 35
Champion Stats
2W - 1L
1,943 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo
Yagorath
Yagorath
ML8L8-_-_-_-_-_-
Yagorath
Level 692
Champion Stats
120W - 103L
1,564 SR
Queue Stats
781W - 712L
1,611 Elo+
Solo
Dredge
Dredge
dragons_81870712
Dredge
Level 984
Champion Stats
8W - 5L
1,448 SR
Queue Stats
43W - 62L
1,501 Elo+
Solo
Willo
Willo
laiba102
Willo
Level 50
Champion Stats
8W - 5L
1,555 SR
Queue Stats
95W - 111L
1,487 Elo+
Solo
Jenos
Jenos
xboxgaming0204
Jenos
Level 62
Champion Stats
12W - 4L
1,671 SR
Queue Stats
57W - 59L
1,482 Elo+
Solo
Team Averages
Level 365
1,636 SR
1,557 Elo+

VS

Team Averages
Level 82
1,550 SR
1,537 Elo+
Tyra
Tyra
Erka-Vl
Tyra
Level 20
Champion Stats
1W - 1L
1,851 SR
Queue Stats
5W - 6L
1,541 Elo+
Solo
Grohk
Grohk
Pacifycq
Grohk
Level 72
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Evie
Evie
RoyalChaser22
Evie
Level 47
Champion Stats
1W - 2L
1,246 SR
Queue Stats
129W - 134L
1,517 Elo+
Solo
Lex
Lex
ludi-konjic
Lex
Level 76
Champion Stats
65W - 47L
1,587 SR
Queue Stats
163W - 127L
1,571 Elo+
Solo
Willo
Willo
yoriichi3254
Willo
Level 197
Champion Stats
2W - 3L
1,564 SR
Queue Stats
7W - 8L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
9 / 5 / 2
3,684
409
36,130
26,470
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

49
10 / 1 / 17
5,112
568
19,325
83,272
4,400
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

59
9 / 4 / 11
4,080
453
60,465
26,323
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Willo
laiba102
Willo
38
7 / 10 / 12
4,139
460
27,885
41,617
0
Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

50
8 / 12 / 9
4,046
450
26,387
38,024
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Erka-Vl
Tyra
18
9 / 6 / 6
4,362
485
88,485
38,321
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Grohk
Pacifycq
Grohk
44
4 / 7 / 7
3,935
437
21,886
35,742
3,150
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

17
8 / 9 / 4
4,124
458
45,014
34,644
0
Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 20% for 4s after Ice Block ends.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Avalanche

Avalanche

Armor

Increase your Movement Speed by 40% for 6s after getting an Elimination.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 40% for 2s after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

30
3 / 15 / 5
3,589
399
15,231
33,744
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

49
8 / 8 / 4
3,755
417
45,090
27,741
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
5m 29s
94
Kill Participation
58
43
Kills
32
32
Deaths
45
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyra
Erka-Vl
Tyra
9
6
6
2
W
9
5
2
2
W
10
1
17
18.5
L
Grohk
Pacifycq
Grohk
4
7
7
1.07
L
8
9
4
1.11
W
9
4
11
3.63
W
Willo
laiba102
Willo
7
10
12
1.3
L
3
15
5
0.37
W
8
12
9
1.04
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,192
Damage
215,706
215,706
Taken
170,192
4,400
Shielding
3,150
105,951
Healing
67,668
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
Erka-Vl
Tyra
88,485
50,508
0
8,059
38,321
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
36,130
35,180
0
9,602
26,470
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
19,325
10,316
0
30,657
83,272
4,400
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grohk
Pacifycq
Grohk
21,886
16,162
20,515
18,950
35,742
3,150
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
45,014
41,660
0
10,800
34,644
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
60,465
43,085
0
15,503
26,323
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
laiba102
Willo
27,885
20,854
0
14,502
41,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
15,231
14,154
0
1,974
33,744
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
26,387
10,511
26,786
8,901
38,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
45,090
26,820
0
7,370
27,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role