Player Matchup

Galaxi_heart
Unknown
Level 7
Champion Stats
2W - 3L
1,531 SR
Queue Stats
10W - 11L
1,545 Elo+
Party 1
Seris
Seris
PurplePotato6
Seris
Level 19
Champion Stats
1W - 4L
1,500 SR
Queue Stats
113W - 106L
1,554 Elo+
Solo
Barik
Barik
SuffixiffuS
Barik
Level 23
Champion Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,551 Elo+
Solo
Maeve
Maeve
T3ReX4
Maeve
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,568 Elo+
Party 1
Moji
Moji
ultramen12
Moji
Level 18
Champion Stats
8W - 5L
1,604 SR
Queue Stats
42W - 62L
1,531 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,550 Elo+

VS

Team Averages
Level 23
1,385 SR
1,547 Elo+
Ruckus
Ruckus
ChrisCrash43
Ruckus
Level 14
Champion Stats
1W - 2L
1,230 SR
Queue Stats
5W - 4L
1,548 Elo+
Solo
Bomb King
Bomb King
RISEPS
Bomb King
Level 28
Champion Stats
13W - 17L
1,553 SR
Queue Stats
53W - 82L
1,574 Elo+
Solo
Tyra
Tyra
SixftSquirrel
Tyra
Level 24
Champion Stats
3W - 0L
1,317 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Lex
Lex
Soto06
Lex
Level 28
Champion Stats
2W - 1L
1,326 SR
Queue Stats
64W - 52L
1,611 Elo+
Solo
Buck
Buck
Zero on 20fps
Buck
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Galaxi_heart
Unknown
1
1 / 9 / 1
1,088
181
14,625
21,233
2,172

Level 1

Level 5

Level 5

Level 1

Level 3

Level 1

10
1 / 4 / 2
1,236
206
17,654
21,672
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

14
0 / 7 / 1
850
142
9,113
28,306
17,856
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 50% Health.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
T3ReX4
Maeve
11
1 / 6 / 0
862
144
9,918
19,102
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

17
3 / 7 / 0
1,180
197
15,540
20,658
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
8
8 / 1 / 9
2,219
370
28,612
20,255
10,467
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bomb King
RISEPS
Bomb King
7
10 / 0 / 10
2,123
354
18,129
6,120
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

9
5 / 1 / 13
1,798
300
21,575
8,539
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Lex
Soto06
Lex
27
9 / 1 / 11
2,440
407
30,275
12,463
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

32
1 / 3 / 11
1,664
277
12,380
19,473
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10s
Objective Time
5m 46s
10
Kill Participation
87
6
Kills
33
33
Deaths
6
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ruckus
8
1
9
12.5
L
Galaxi_heart
Unknown
1
9
1
0.17
L
1
4
2
0.5
W
Bomb King
RISEPS
Bomb King
10
0
10
15
W
5
1
13
11.5
W
Lex
Soto06
Lex
9
1
11
14.5
L
0
7
1
0.07
L
Maeve
T3ReX4
Maeve
1
6
0
0.17
W
1
3
11
2.17
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,850
Damage
110,971
110,971
Taken
66,850
20,028
Shielding
10,467
27,823
Healing
43,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
28,612
20,334
0
14,552
20,255
10,467
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Galaxi_heart
Unknown
14,625
7,158
0
0
21,233
2,172
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,654
14,372
7,300
10,974
21,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
RISEPS
Bomb King
18,129
15,424
0
5,823
6,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,575
11,973
0
5,463
8,539
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lex
Soto06
Lex
30,275
30,275
0
8,808
12,463
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,113
9,113
0
2,969
28,306
17,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
T3ReX4
Maeve
9,918
9,518
0
2,792
19,102
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
12,380
12,380
0
8,805
19,473
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
15,540
15,540
900
2,888
20,658
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role