Player Matchup

Tyra
Tyra
Gold II
DereckPlay
Tyra
Gold II
Level 459
Champion Stats
55W - 51L
1,572 SR
Queue Stats
806W - 772L
1,579 Elo+
Party 2
Torvald
Torvald
Gold IV
GraceeK
Torvald
Gold IV
Level 288
Champion Stats
11W - 7L
1,712 SR
Queue Stats
25W - 17L
1,581 Elo+
Solo
Ying
Ying
Platinum V
MrBillyBlanco
Ying
Platinum V
Level 871
Champion Stats
145W - 114L
1,693 SR
Queue Stats
611W - 565L
1,554 Elo+
Party 2
Inara
Inara
Silver II
ZonaZex
Inara
Silver II
Level 221
Champion Stats
9W - 10L
1,654 SR
Queue Stats
181W - 191L
1,421 Elo+
Solo
Vora
Vora
Gold V
grimriepper
Vora
Gold V
Level 213
Champion Stats
14W - 11L
1,566 SR
Queue Stats
241W - 263L
1,490 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 410
1,639 SR
1,525 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,579 SR
1,542 Elo+
Atlas
Atlas
Gold V
Brugadov
Atlas
Gold V
Level 105
Champion Stats
7W - 8L
1,556 SR
Queue Stats
79W - 78L
1,537 Elo+
Party 1
Fernando
Fernando
Gold IV
Fneify
Fernando
Gold IV
Level 67
Champion Stats
23W - 22L
1,610 SR
Queue Stats
171W - 171L
1,559 Elo+
Party 1
Io
Io
Platinum IV
Octonium
Io
Platinum IV
Level 258
Champion Stats
17W - 14L
1,597 SR
Queue Stats
238W - 225L
1,550 Elo+
Party 1
Imani
Imani
Gold II
TemporalGoat
Imani
Gold II
Level 330
Champion Stats
3W - 7L
1,425 SR
Queue Stats
191W - 192L
1,523 Elo+
Party 1
Maeve
Maeve
Gold I
platkic983
Maeve
Gold I
Level 60
Champion Stats
48W - 33L
1,708 SR
Queue Stats
113W - 92L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 13
2,818
235
102,828
46,954
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Torvald
GraceeK
Torvald
52
5 / 4 / 8
2,475
206
38,909
29,880
83,549
Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

56
3 / 5 / 15
2,758
230
19,763
35,199
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
ZonaZex
Inara
55
7 / 3 / 5
2,241
187
36,195
59,839
10,194
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
7 / 9 / 4
2,222
185
53,376
43,418
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanZhin
Team 1 Score

1

VS

Team 2 Score

4

Bans
CaspianBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Brugadov
Atlas
45
6 / 6 / 9
2,780
232
36,645
94,846
3,277
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
Fneify
Fernando
43
3 / 6 / 4
2,920
243
26,834
67,142
72,803
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
3 / 4 / 11
2,934
245
28,913
20,854
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
7 / 4 / 9
2,848
237
75,932
34,351
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Maeve
48
8 / 8 / 9
2,604
217
46,966
33,878
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
8m 11s
73
Kill Participation
69
28
Kills
27
27
Deaths
28
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
Brugadov
Atlas
6
6
9
1.75
L
6
6
13
2.08
W
Fernando
Fneify
Fernando
3
6
4
0.83
L
Torvald
GraceeK
Torvald
5
4
8
2.25
L
3
5
15
2.1
W
3
4
11
2.13
W
7
4
9
2.88
L
Inara
ZonaZex
Inara
7
3
5
3.17
L
7
9
4
1
W
Maeve
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,071
Damage
215,290
215,290
Taken
251,071
93,743
Shielding
76,080
134,084
Healing
133,690
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Brugadov
Atlas
36,645
36,645
0
6,780
94,846
3,277
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
102,828
50,506
0
900
46,954
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Fneify
Fernando
26,834
20,510
0
2,546
67,142
72,803
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Torvald
GraceeK
Torvald
38,909
26,019
0
0
29,880
83,549
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
19,763
19,763
100,261
24,081
35,199
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
28,913
27,093
101,096
9,626
20,854
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,932
38,762
0
1,913
34,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
ZonaZex
Inara
36,195
32,445
0
1,930
59,839
10,194
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,376
40,404
0
6,912
43,418
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
46,966
46,966
0
11,729
33,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role