Player Matchup

Fernando
Fernando
ARES90000
Fernando
Level 49
Champion Stats
44W - 21L
1,737 SR
Queue Stats
258W - 179L
1,630 Elo+
Party 2
Sha Lin
Sha Lin
Chokez
Sha Lin
Level 999
Champion Stats
20W - 14L
1,632 SR
Queue Stats
690W - 594L
1,635 Elo+
Party 2
Androxus
Androxus
Vatmann
Androxus
Level 688
Champion Stats
49W - 45L
1,626 SR
Queue Stats
494W - 373L
1,632 Elo+
Party 2
Corvus
Corvus
catbait
Corvus
Level 466
Champion Stats
25W - 20L
1,620 SR
Queue Stats
505W - 386L
1,621 Elo+
Party 2
Ying
Ying
llokoooo
Ying
Level 15
Champion Stats
4W - 3L
1,685 SR
Queue Stats
14W - 13L
1,586 Elo+
Solo
Team Averages
Level 443
1,660 SR
1,621 Elo+

VS

Team Averages
Level 272
1,556 SR
1,573 Elo+
Inara
Inara
FueledByMath
Inara
Level 301
Champion Stats
9W - 5L
1,683 SR
Queue Stats
557W - 449L
1,618 Elo+
Party 1
Seris
Seris
GreatDivide
Seris
Level 999
Champion Stats
6W - 4L
1,631 SR
Queue Stats
763W - 369L
1,785 Elo+
Party 1
Maeve
Maeve
Jmzxc
Maeve
Level 14
Champion Stats
1W - 0L
1,254 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 3
Buck
Buck
Popí
Buck
Level 44
Champion Stats
69W - 10L
1,882 SR
Queue Stats
362W - 84L
1,824 Elo+
Party 1
Strix
Strix
bakasibakinkita
Strix
Level 3
Champion Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ARES90000
Fernando
22
1 / 6 / 1
1,616
202
37,255
75,076
42,373
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
Chokez
Sha Lin
59
5 / 9 / 3
1,964
246
64,499
40,275
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
Vatmann
Androxus
59
3 / 8 / 2
1,411
176
36,948
37,150
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Corvus
catbait
Corvus
59
0 / 5 / 5
1,565
196
8,756
17,303
760
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ying
9
1 / 7 / 3
1,335
167
20,077
33,745
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 1 / 13
2,584
323
52,364
74,620
8,186
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 1 / 21
2,811
351
28,779
18,961
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
Jmzxc
Maeve
9
3 / 3 / 12
2,197
275
27,606
14,923
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Buck
Popí
Buck
14
21 / 1 / 7
3,035
379
76,054
36,246
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

2
2 / 4 / 8
2,041
255
18,746
22,785
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
7m 19s
24
Kill Participation
96
10
Kills
35
35
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fernando
ARES90000
Fernando
1
6
1
0.25
L
Sha Lin
Chokez
Sha Lin
5
9
3
0.72
W
7
1
13
13.5
W
2
1
21
12.5
W
Maeve
Jmzxc
Maeve
3
3
12
3
W
Buck
Popí
Buck
21
1
7
24.5
L
Androxus
Vatmann
Androxus
3
8
2
0.5
W
2
4
8
1.5
L
Corvus
catbait
Corvus
0
5
5
0.5
L
Ying
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,535
Damage
203,549
203,549
Taken
167,535
43,133
Shielding
8,186
104,289
Healing
138,254
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ARES90000
Fernando
37,255
25,484
0
10,294
75,076
42,373
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Chokez
Sha Lin
64,499
57,157
0
0
40,275
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,364
43,934
0
3,098
74,620
8,186
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
28,779
22,067
99,590
16,429
18,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Jmzxc
Maeve
27,606
27,180
0
1,280
14,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Buck
Popí
Buck
76,054
64,348
0
14,363
36,246
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Androxus
Vatmann
Androxus
36,948
28,218
0
336
37,150
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,746
18,377
0
3,494
22,785
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
catbait
Corvus
8,756
7,716
64,349
3,295
17,303
760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
20,077
13,434
16,568
9,447
33,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role