Player Matchup

Evie
Evie
BRENCC76
Evie
Level 32
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 3
Koga
Koga
JesusOttone
Koga
Level 35
Champion Stats
0W - 1L
1,749 SR
Queue Stats
13W - 8L
1,647 Elo+
Party 4
Tiberius
Tiberius
Magdalinaa
Tiberius
Level 21
Champion Stats
4W - 8L
1,504 SR
Queue Stats
7W - 8L
1,594 Elo+
Party 4
Atlas
Atlas
ZxCGhoulZxC2
Atlas
Level 56
Champion Stats
0W - 1L
1,234 SR
Queue Stats
22W - 12L
1,653 Elo+
Party 4
Imani
Imani
cloudgazerr
Imani
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 3
Team Averages
Level 36
1,497 SR
1,465 Elo+

VS

Team Averages
Level 28
1,577 SR
1,514 Elo+
Maeve
Maeve
DOSHIRAKik
Maeve
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kasumi
Kasumi
GimgaNinja
Kasumi
Level 16
Champion Stats
31W - 12L
1,605 SR
Queue Stats
172W - 103L
1,594 Elo+
Party 1
Moji
Moji
Jintzo
Moji
Level 30
Champion Stats
1W - 1L
1,764 SR
Queue Stats
22W - 35L
1,425 Elo+
Party 2
Dredge
Dredge
Teacups555
Dredge
Level 45
Champion Stats
2W - 2L
1,500 SR
Queue Stats
181W - 105L
1,598 Elo+
Party 1
Seris
Seris
Trollolo84
Seris
Level 25
Champion Stats
7W - 6L
1,518 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
30
5 / 10 / 4
3,571
446
30,844
28,791
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

18
15 / 14 / 2
4,659
582
65,792
38,613
0
Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Tiberius
Magdalinaa
Tiberius
14
4 / 13 / 1
3,275
409
24,127
34,897
960
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

56
3 / 10 / 6
4,248
531
23,258
66,781
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

23
2 / 16 / 5
3,420
428
24,537
44,161
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
30
2 / 4 / 6
3,123
390
28,818
16,495
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Kasumi
GimgaNinja
Kasumi
8
31 / 5 / 12
5,159
645
83,109
46,393
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Moji
Jintzo
Moji
29
11 / 8 / 14
4,351
544
40,550
49,624
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Dredge
Teacups555
Dredge
26
18 / 5 / 11
3,935
492
52,631
23,383
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
19
1 / 7 / 17
3,842
480
8,135
32,663
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
7m 48s
47
Kill Participation
123
29
Kills
63
63
Deaths
29
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Evie
5
10
4
0.7
W
Maeve
2
4
6
1.25
W
Kasumi
GimgaNinja
Kasumi
31
5
12
7.4
L
15
14
2
1.14
W
Moji
Jintzo
Moji
11
8
14
2.25
L
Tiberius
Magdalinaa
Tiberius
4
13
1
0.35
W
Dredge
Teacups555
Dredge
18
5
11
4.7
W
Seris
1
7
17
1.36
L
3
10
6
0.6
L
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,558
Damage
213,243
213,243
Taken
168,558
960
Shielding
0
23,366
Healing
87,959
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
30,844
29,516
0
5,707
28,791
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
28,818
27,148
0
4,227
16,495
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
GimgaNinja
Kasumi
83,109
68,002
0
19,684
46,393
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
65,792
54,625
0
4,009
38,613
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
Jintzo
Moji
40,550
38,635
0
2,351
49,624
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Magdalinaa
Tiberius
24,127
20,899
0
675
34,897
960
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
Teacups555
Dredge
52,631
42,204
0
5,957
23,383
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
8,135
6,330
41,702
14,038
32,663
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,258
23,258
0
5,884
66,781
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,537
15,257
0
7,091
44,161
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role