Player Matchup

Grover
Grover
Diamond V
Asdrubate
Grover
Diamond V
Level 31
Champion Stats
3W - 2L
1,713 SR
Queue Stats
53W - 51L
1,736 Elo+
Solo
Makoa
Makoa
Diamond V
Ju1cyHooks
Makoa
Diamond V
Level 70
Champion Stats
15W - 8L
1,723 SR
Queue Stats
213W - 149L
1,592 Elo+
Party 1
Strix
Strix
Masters
Ojivoltaa
Strix
Masters
Level 518
Champion Stats
14W - 10L
1,691 SR
Queue Stats
459W - 404L
1,730 Elo+
Solo
Barik
Barik
Diamond V
StarSnake94
Barik
Diamond V
Level 82
Champion Stats
12W - 15L
1,645 SR
Queue Stats
280W - 263L
1,584 Elo+
Party 1
Buck
Buck
Diamond II
kdaKevin
Buck
Diamond II
Level 60
Champion Stats
125W - 91L
1,731 SR
Queue Stats
184W - 164L
1,701 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,700 SR
1,669 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 311
1,716 SR
1,726 Elo+
Azaan
Azaan
Diamond III
ComeBabyCome
Azaan
Diamond III
Level 139
Champion Stats
7W - 12L
1,526 SR
Queue Stats
478W - 438L
1,683 Elo+
Solo
Drogoz
Drogoz
Diamond V
Gleam556
Drogoz
Diamond V
Level 44
Champion Stats
9W - 2L
2,034 SR
Queue Stats
19W - 3L
2,007 Elo+
Solo
Fernando
Fernando
Diamond IV
Kôrsair
Fernando
Diamond IV
Level 256
Champion Stats
13W - 20L
1,641 SR
Queue Stats
757W - 704L
1,627 Elo+
Solo
Rei
Rei
Diamond V
MiiLLà
Rei
Diamond V
Level 999
Champion Stats
31W - 34L
1,651 SR
Queue Stats
901W - 863L
1,614 Elo+
Solo
Vora
Vora
Platinum III
YonzyyTV
Vora
Platinum III
Level 117
Champion Stats
19W - 14L
1,729 SR
Queue Stats
259W - 240L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Asdrubate
Grover
21
7 / 5 / 24
3,634
330
44,912
43,101
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
42
5 / 4 / 11
2,996
272
59,095
95,629
47,018
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Strix
Ojivoltaa
Strix
59
14 / 7 / 13
3,200
291
73,107
36,875
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

19
5 / 7 / 14
3,320
302
48,694
61,435
35,815
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Buck
13
16 / 10 / 12
3,343
304
62,225
54,756
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
YingVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
10 / 8 / 9
2,536
231
77,857
71,809
27,256
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Drogoz
Gleam556
Drogoz
20
9 / 11 / 9
2,591
236
77,528
48,527
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
Kôrsair
Fernando
48
4 / 8 / 10
2,635
240
60,597
89,157
65,286
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
59
2 / 8 / 12
2,317
211
15,558
34,395
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
46
8 / 12 / 4
2,243
204
60,256
44,145
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
3m 46s
121
Kill Participation
77
47
Kills
33
33
Deaths
47
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Grover
Asdrubate
Grover
7
5
24
3.8
L
10
8
9
1.81
L
Drogoz
Gleam556
Drogoz
9
11
9
1.23
W
Makoa
5
4
11
2.63
L
Fernando
Kôrsair
Fernando
4
8
10
1.13
L
Rei
2
8
12
1
W
Strix
Ojivoltaa
Strix
14
7
13
2.93
W
5
7
14
1.71
L
Vora
8
12
4
0.83
W
Buck
16
10
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,033
Damage
291,796
291,796
Taken
288,033
82,833
Shielding
92,542
181,366
Healing
140,370
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Asdrubate
Grover
44,912
37,079
113,323
31,568
43,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
77,857
63,898
0
17,952
71,809
27,256
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
Gleam556
Drogoz
77,528
37,394
0
3,588
48,527
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
59,095
55,408
0
4,821
95,629
47,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Kôrsair
Fernando
60,597
39,515
0
5,089
89,157
65,286
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Rei
15,558
14,656
88,562
16,795
34,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Strix
Ojivoltaa
Strix
73,107
71,619
0
4,813
36,875
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
48,694
48,694
0
11,760
61,435
35,815
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
60,256
39,119
0
8,384
44,145
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
62,225
47,309
0
15,081
54,756
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role